More than just a 30, I crafted a whole campaigns worth of ideas for the rational, theory and history of all the magic weapons of a world that has a low knowledge base of crafting and a high mana level. Suitable for a rare item, low powered world.
Sub contains a fair amount of system neutral stats in the body of the sub, and a small amount of game specific stats for any version of D&D/Pathfinder in an idea scroll at the bottom
30 comic book inspired residents, honorary or otherwise of New Themyscira
30 plug and play angels, devis, yami, muses and avatars for the tech savvy player
Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.
A companion piece to my 30 Pocket Dimensions
Cheka Man's original 30 Generals led me to thinking, and so I've a few more for the till ...
30 cybernetic eyes for cyborgs.
26/30 Sample Dead Zones to flesh out the wastelands of the Cosmic Era.
A Revised and improved collection of scallywags, scoundrels, and nautical ne'er do wells.
A bloodthirsty band of brutal barbarian brigands, baneful and bleak in bearing. Beware!
A survey of past and present space farers gives us a list of the 30 most common and or memorable small star ships encountered across the frontiers of human occupied space.
30 common to uncommon genetic mods for the Cosmic Era
A lot of what adventurers do is illegal, from fighting and carrying weapons in towns, to robbery and tomb raiding. Sooner or later, many of them are going to be arrested and find themselves up before a judge.
30 tanks and not quite tanks and it looks like a tank but legally it isnt.
30 job types/classes for PCs in the Cosmic Era
A series of singers and strummers, summarily simple and sinuous, subsisting with singularly spectacular song-stylings.
I've sat on this one for long enough. Feel free to fill in the gaps.
the three pillars of robots
Come you Masters of War...Thirty generals, some of them effective and popular with their men, others anything but.
Since magic can be used so powerfully for evil, why are there not a lot more evil and/or deranged wizards around in the world?
The player characters, experienced and somewhat well known, hear rumors and travelers' tales about a distant area being overrun by dragons (or other terrifying monstrosities). The locals have sent them a message, begging for heroic aid.
When they investigate, they discover that nothing of the sort is going on. It turns out that a group of thieves wanted them out of the way so that they could rob them (or someone who would normally receive their protection).