Un-Zelda-style Dungeon Generator
This is a method to randomly generate a branching dungeon graph that can be used to emulate the traditional lock-and-key style of dungeon that is prominent in the Legend of Zelda series of games. It is modified from my previous Zelda-style Dungeon Generator, to provide a more traditional dungeon crawl experience.
This adds secret doors, skill challenges, multiple entrances, and loops, and removes Zelda specific things like the dungeon item and boss key.
Great!
Really good algorithm
I will try it asap
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? Responses (1)
Great!
Really good algorithm
I will try it asap
Sorry for the wrong place of my comment
^__^