“ Perhaps the product of another universe or time, this vessel appears as an early Tall ship, but is made of iron from keel to spar. The sails are a battered canvas but are nearly indestructible, but in truth do little to move the ship - the ship is able to move even with no winds.
The ship is powered by life force, requiring regular sacrifices to ‘charge'. The victims are cast in front of the vessel as it moves, it's razor sharp bow bisecting them. The ship may initially be missing key components and the ritual to power it would also require research by would-be users.
The ship has no built in weapons aside from the bow, which can easily cut even large wooden ships in twain.”
“ If you want to add a 'supernatural' touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.”
“ Dwarven Mountain Pony - a small, and hardy animal well suited to living in the mountains and highlands. Able to subsist on grass and brush, with hard hooves, and nimble feet. The dwarves use them as pack animals, and to pull ore carts, and to drive bellows for their furnaces. Never ridden as dwarves like to keep both feet firmly on the ground. As stubborn and tough as the dwarves themselves. Also only about 12 hands tall (1 hand=4 inches)”