Name: Thunderstrike
Weight: 10 lb.
History: Thunderstrike's origins remain a mystery to this day. That does not, however, preclude it from having a checkered history. One it's earliest appearances was as a dwarven weapon of might against surface-dwelling giants. It appeared again in a brief crusade to cleanse a small fishing lake of water elementals that were disrupting sea trade. The final recorded mention of Thunderstrike was as the weapon of choice of Grilt the Dense, a dwarven cleric who managed to ascend in power despite his blundering incompetence. He used the weapon with great success until he met a gruesome end at the 'hands' of some shambling mounds.
Magical Properties:
Once per day, the wielder can cast 'Call Lightning' as a 5th-level Druid.
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? Responses (9)
This is a standard magical warhammer, the only thing that is absent is the names Thor, Odin or Zues.
One thing I would really like to have cleared up is what EXACTLY call lightning is. The spell is likely to be game specific and having the version of it associated with this item detailed would be quite helpful.
All in all I feel this is rather a odd weapon. After all, the statistics and description seem to be taken right out of D&D edition 3... However, a warhammer is a weapon that may not be wielded by druids, who only wield wooden weapons and scimitars.
Besides that, it would be hard to find a druid to enchant this weapon, as only touching it, would already make the druid lose his spell abilities for 24 hours...
Maybe when enchanting you don't need to touch the weapon? Or am I mistaken and are warhammers constructed from wood only?
Questions, Questions, questions...
Oh, Agar if you want to, I can get you a description of call lightning.
There is some description of the history, but a richer description of its history and of the device would be nice. It's a pretty standard item, so you need to inject more creativity into ths post I think.
I might create something based on this later. I like the idea but the backstory is lacking.
I like "Grilt the Dense".
Needs a bit more oomph to it. I'd say if you're going with a generic item bonus, give it a backstory. If not backstory, then the item's ability should be more unique. I think there's plenty more you can do with this.
An okay D&D item (based on the mechanics mentioned.) Less powerful in general than the existing Hammer of Thunderbolts.
And, with the D&D system, using a lightning attack against a Shambling Mound is a poor tactical choice.