Wand/Staff/ Arcane
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Comments: 6
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Condition: Normal
ID: 6099


August 14, 2010, 6:23 pm

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The Fly-Staff of Curuppag


It does not look very impressive, a stick carved out of baobab wood, with sigals all down it that were covered in gold leaf once, and a whisk of horse-tail upon it. Yet whoever carries this finds it really keeps the insects away. Most people have no idea just how much power it really contains within it...

According to ancient tales found on clay tablets thousands of years old, the Fly Staff of Curuppag was once, when in the hands of the priests of Lulal, a fearsome and potent staff of magic with the power to control whole swarms of flies and stinging insects and direct them to attack enemies of the holder. If there was enough time, enough insects to change the course even of a pitched battle could be summoned. However, as the centuries rolled on, Lulal the God of Insects lost his worshippers to other gods and goddesses and His powers faded. The staff, stripped of it's gold leaf, was thrown away, presumed vanished.

When found, the holder will be protected from flies, mosquitos and all other flying insects unless he deliberately destroys their nests or otherwise provokes them. Even plate sized spiders and fearsome insects such as Crystal Hornets and Myrie Bugs will keep their distance. In the hands of a wizard or a witch who has some idea of what it is, it can be used to charm a certain number of insects and use them, if they have stings, to attack somebody. Most magic-users can only control a relatively small number of insects, however, as they lack Lulal's help and blessing, and it is tiring to control them for long with magic alone. But should a truly potent magic-user, such as an archmage or a Litch, ever get hold of this, then a big enough swarm could be summoned and controlled to terrorize whole towns.

Plot Hooks-The PCs are hired to take this to someone, but the agents and informers of a hugely powerful and evil magic-user are hunting them down.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Cheka Man
August 16, 2010, 8:48
No votes at all? :(
August 18, 2010, 14:26
I didn't see this sub until I hit All Recent, and not just New or Updated since last visit
Voted Scrasamax
August 18, 2010, 14:25
I like it, it seems that the Citadel has been overrun in a zombie apocalypse. You should barricade yourself and invest in shotguns and canned goods.

I would like to have seen some fluff text, but not required. The sub is short and too the point, and i believe I am familiar with the type of staff you are speaking of.
Cheka Man
August 19, 2010, 16:44
Is a bug making this submission invisible to most people?
Voted valadaar
August 25, 2010, 11:39
No its not invisible, it is just not bringing enough 'new' to the table. There are spells readily available in many game systems which make this staff rather mundane as it stands (eg. D&D's Creeping Death)

Voted Nafar
September 27, 2010, 19:49
Only voted


  • Associated ideas.
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       By: ephemeralstability


Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp

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