Wand/Staff/ Arcane
6 Votes


Hits: 5330
Comments: 10
Ideas: 0
Rating: 4.25
Condition: Normal
ID: 1938


February 5, 2012, 10:02 pm

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Cheka Man

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Scepter of Inganno


You should feel proud today, knowing that you will be the reason why another person will live. Why they will escape the brink of death and be able to heal all injuries. This is a great thing and you should feel elation knowing because of you, they will live. Unfortunately you must die for them to live; such is the way of the world.

-Inganno - Follower of Caedmon, Alchemist of Shadow

The scepter is two and a half feet long with a solid silver head and a strong tapered point. The body of the scepter seems to be made of the finest specimen of goldenwood, its grain a brilliant yellow unmatched by other known pieces. The tapered point is made of a silvered metal and is fairly sharp. It has been known to puncture the solid metal of a breastplate on occasion. The silvered head is smooth and rounded, extending beyond the width of the scepters body only slightly. An oddity of the scepter is the rounded head always seems to have a feeling of warmth emanate from it when touched, while the tapered point always seems cold to touch.

Inganno the Deceiver was am ill fated alchemist, his commissions were seldom happy with the outcome of their requested products and his name was slandered in the dark of his ineptness at creating even the most common of magic items that were asked of him. As hard as he tried, none of his attempts were close to what he wanted. They were basic and mostly unusable beyond a first year apprentices abilities. He closed his doors one clouded evening and left the alleys of civilization.

He wandered for weeks in the harshness of the world, with no goal in mind he trekked past city after city fearing to enter and be laughed at when he walked past for his failures. He wandered in the cold of night and the heat of day, draining him physically and mentally. With no food or source of companionship his mind wandered as well. Then one fateful day, as his strength and sensibilities were leaving him, he stumbled on a ruined building. Its real purpose lost in the dust of time. A single object stood unmolested by age and banditry, a statue of a calm faced man. Handsome, even by male standards. His eyes shown with a brilliant clarity and intelligence that the sculpture must have known the subject personally.

A small tome was clutched in his right hand, gesturing to the heavens. Its pages and cover seemed silky smooth resting in the marbled hands of the unknown man. Inganno was intrigued; he had been around magic enough to know it was enchanted which was possibly the reason why it was still intact when everything else was not.

“My God such beauty and perfection. If only I could do as such no one would laugh again.” Inganno said as he reached and touched the marvelous item. When his hand closed over its binding and he immediately felt a presence in his head, demanding attention and obedience.

“Mine is to give and yours is to follow. Accept the pages and the duties and none shall speak in laughter behind you, but follow in respect.” The booming voice ended and Inganno fell to the floor whimpering. He cried “yes, Yes! I DO!”, and opened the tome to the first page. In it he saw pages on pages of how to create the items of power used by the High Priests of Caedmon’s followers.
He chose the first one and began plotting how he could return the scorn and laughter to those now beneath him.

Magic Properties
The Scepter of Inganno has the ability to heal even the most grievous of injuries near instantly. As long as the recipient is not dead or near death, then the healing process is fairly quick. There is a painful sensation and images strange to the person being healed, as if they are seeing small captions of someone elses life in a vague haze.
Broken bones will mend, torn muscles will heal, damaged organs will repair. All with the miraculous power of the scepter. However, there is a draw back that those who use the scepter know about. In order for the heal properties of the staff to work, a source of that healing must be found and put into the scepter and stored. By taking the soul of another, the scepter can store it’s life essence for future use to heal those injured. This is why they can sometimes see glimpses of another persons life, as their soul is trapped in the scepter.

There is also a very small percent chance that the person being healed will be taken over by the soul being used to heal them. This is a very small chance and rarely happens, but the more the same person is healed with the scepter the easier it is for a new soul to take over their body. This has been known to be a difficult transition as the one who took the soul is usually immediately attacked by the person now healed. Confusion is readily there.

Side Note
The Tome of Creation is the book that was found will be detailed in another submission and is a Hewdamia related item.

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Comments ( 10 )
Commenters gain extra XP from Author votes.

December 5, 2005, 15:36
Coincidentally Inganno is a rough translation of the italian word deceit or deceiver.
Voted Scrasamax
December 5, 2005, 16:43
There is no take, without give, and there really shouldn't be 'I spend magic points to regain health'. I think a morally gray item like this is great. Use it to kill the evil minions, sacrifice the wounded enemy to it to ensure the survival of the heroes.
December 6, 2005, 10:47
Glad you like it. I think what most Dm's fail to remember is that the bad guys (evil guys) are not nice. They fail to think like someone who has no morals. Kill the weak to keep the strong alive. That is why they are weak, to be culled and used.
Voted Cheka Man
December 6, 2005, 21:44
This would be a good weapon for a Necromancer to have.
Voted Phoenix
December 7, 2005, 2:42
Only voted
Voted Dragon Lord
December 7, 2005, 10:19
I sort of agree with Scras - while I have no problems with magical healing per se, I do think it is sometimes just a little too easy

This sort of thing nicely resolves the dilemma - of course you can have instant healing, but at a price - there is always a price

You then have to ask yourself - is the price worth it?

Or sometimes, as in this case - is the price morally acceptable?

Never mind the item, this is simply a great idea - and for that 4.5 / 5
Barbarian Horde
December 8, 2005, 9:12
This is very Rune Quest. Trapping souls and then using them for different purposes is an old, but good, idea. 4/5
December 9, 2005, 12:37
If I recall Lightbringer also had something similar to that. Trapping demon souls into items to make them magical.

I never played Rune Quest, I just have a problem with instant healing, just add water type of items. There should be a penalty or a price.

I played a Priest in Palladium Fantasy and everytime I healed someone I would charge them. And if they were dead or unconcious I would take something, for payment to the church.
Voted Murometz
November 23, 2013, 12:47
Good ol' old-school item!
Voted valadaar
September 17, 2014, 9:50
I certainly approve of items that are not _free_ to use. Perhaps one could even find those who would volunteer for such duty.



Random Idea Seed View All Idea Seeds

       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 1xp

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