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ID: 34


October 24, 2005, 5:39 pm

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Ransom Note.....huh?


Needed-An ethical character with a long history of promiscuity and/or, preferably, a past love relationship.

Needed-An ethical character with a long history of promiscuity and/or, preferably, a past love relationship.
Characters stop at a tavern or inn and find themselves the receivers of a sealed note by the proprietor. It is given to one particular character that fits the requirements above. Upon opening is a poorly scribed letter with the following:

“Greetings ___________
It has been a long time since the caves of Thoras (insert one of the characters famous exploits that happened near a town where the character made love to a woman, or if he had a love interest the location could be anywhere). You may have forgotten me but I have far from forgotten you.
Remember in Thoras when you entered the throne room and killed the man wielding two swords? Well, that just happen to be my son. At first I thought to kill you would be my greatest triumph, but since then I have found a better end. What could equal the price that I had to pay I have wondered for such a long time. Well I finally found that equal price. The town of Warget (town of love interest or affair) familiar? I have your son!
He yet lives, for now. Go to the Timberwolves Gap and we shall see if you will be able to save him.”

Note: Takes some rather specific requirements to make it work but should be fun if it does.
1) The character should obviously have to care that he is a father. The town mentioned would be a storm of memories either from a past love or a favorite ‘house of ill repute.’ The fact that he could have had a child should be overwhelming.
2) Perhaps use an enemy that has been their nemisis and trying to kill them for quite a while. This enemy could have just recently stumbled upon, or finally found, the fact that the player has an offspring.
3) Through notes, the enemy could lead the players on a host of false leads and wrong turns into some rather dangerous surroundings and/or booby traps. Through clues at each site, or questioning of key enemies they could possibly discover the true location of the player’s son.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

Ria Hawk
October 2, 2002, 1:50
What if the player had a wife, but she died while he was away, and he just thought she hadn't had kids?
Melvins Cat
July 23, 2003, 12:53
What if the whole thing is a case of mistaken ID, & it wasn't the charcter they were after (nor is it his son, but he doesn't know).
Voted Murometz
February 14, 2006, 21:54
so simple. yet so ingenious. Thanks for creating my next campaign hook!
January 2, 2007, 15:49
here's an old candidate for a new scroll. Tales of Adventure! Should I link it Strolen, or do you want to touch it up first? :)
Voted valadaar
April 26, 2011, 21:53

Great simple starter! Right ready to go!

Voted MysticMoon
April 27, 2011, 13:56

I agree with Melvins Cat: this would be fun to play as a mistaken identity. Not only would the characters feel compelled to save a child, but it would add the mystery of tracking down the real father. Even better if there is a chance one of the characters is the father but finds out through the course of the adventure that he is not.

Voted Dossta
September 16, 2011, 14:24

Alright, so my party's mage is probably not ethical enough right now for me to pull this off, but who knows where he'll be in 9 months of game time?  I'm probably voting it higher than I normally would for such a short submission, but it is so perfect for my needs, so easily adaptable and so much fun, that I have to.  Thanks for the idea -- and the evil grin.

Voted Silveressa
May 11, 2012, 0:19

A fun way to throw an unexpected twist into the adventuring lifestyle of the group, with bonus points if the kids location is inside a kingdom/land the characters are now exiled from or otherwise enemies with the rightful rulers of.

Quite the hidden treasure lurking in the crypts Strolen!

Voted Mourngrymn
May 11, 2012, 7:02
Only voted

Random Idea Seed View All Idea Seeds

       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp

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