“ Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.”
“ Something lives in the fog in a certain region and travels with the fog. Kidnaps or kills, or is simply heard and 'felt'. ... fog is rising, heed the warnings the elders spoke!”
“ Often times in when alchemy is thought of, we think medieval times with wizards and sorcerers. What if such things existed in modern days such as today? What if the focus of alchemy is common knowledge is can be used for favorite drinks? What if you have a soda machine that can create soda with special properties? The varieties is endless, though good taste is limited. What kind of concoctions can you create?”