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November 26, 2006, 4:08 pm

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Codal - The World of the Omen Star


When the Omen Star has been in the first house of stars over Codal important events have occurred: The Dragon Line Wars, The War of the Stone Rose, The birth of Zarath and his rise to power, the coming of the Messenger, and many other events of historical note. The Omen Star is rising, the rest of the portents do not look good.

The Omen Plague is the driving force behind this post. (If you have not read it, read it now I will wait. ... Okay.) The Omen Star and this world is all about The March of History, as event unfold and continue. Codal is the best example world for the plague. It will show you how to make this work in your own world. And if you don’t want to make your own world, you can simply use this one.

Codal is a world of wonder, alive and full of magic. Elves, Dwarves, Goblins, and Humans live in a discordant harmony. It is of an approximate size and form of Earth. 

There is magic here: It is mostly what some people would consider “cantrip”. They are little things really. Great spells take time and effort, serious rituals with equipment.  Magic items require skills to empower them.
This is how I prefer my magic… lower level with the ability to do higher power level possible but not easy to do.

The religion is a central one. It could be monotheistic or polytheistic. However, one church rules them all in the North. And a similar faith rules in the South, just with the priesthood taking the place of nobility. See One Deity Fantasy for any number of options.

There are two continents on the map:

The Northern Continent is a rugby ball shaped mass with a large gulf out the south eastern side. This is where our campaign is centered. The Western Coast is Elven lands. The Northern Lands are Dwarven. The Dwarves used to have people in the south eastern mountains (Called the Sallow Rocks), but they are long dead, lost in the Dragon Civl War. The rest is Human Lands, sometimes called the Middle Countries. This makes six kingdoms built upon the foundation of the fallen Great Kingdom. The Humans are mostly fair skinned, blonde to brunette.  The technology is your standard 12th century.
This is your standard Psuedo European Feudal Fantasy.

The Southern Continent is a comma shapped mass, where the upper round part would fit into The Gulf of the Northern Continent. It is ruled by the Priest Kings. It is very hot. Their sailors are very skilled. The Humans look ethnically like Asian-African crosses.  The Hundred Tribes were united under one tribe and the priest kings. There is a little trade between the two continents, but mostly they live their own existances.

There might be another Continent or two out there in the Eastern Hemisphere, but they are not known to the Known World.

Now this sound like your everyday fantasy doesn’t it? Good. Because from this prosaic begining will come something different.

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Comments ( 1 )
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July 23, 2006, 13:32
I know. I know. I promised to stop creating new major projects while I still had others unfinished. Things are moving. My game is being rewritten. Kerren is being nickled and dimed. As is Arth (though it is more like being nickled and pennied). The Imperium has yet to actually even be started. I have a couple of projects floating around in The Forge. Yet, here I am. I had a burst of brilliance about this setting. Rather than let it be forgotten, I am posting it down.


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       By: Strolen

The wind Elementals write prayers on cloth and tie them to trees and bushes. The entrance to most temples will be through a large courtyard of trees with white clothes with writing on them flowing in the wind in the hopes that the wind elementals will see them and answer them.

Ideas  ( Society/ Organization ) | December 31, 2001 | View | UpVote 2xp

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