The city of Pulca is a calm Elvish town that is led by the shadow warrior Dro'Hizzir. The town is always peaceful to travelers and welcomes all guests. The city is guarded by two small archer towers and a 15 foot concrete wall. The defenses are very minimal because the town has no known enemy and has never waged battle. What they do not know is that in the woods just outside of their town a Chaos beastmen clan is planning to kill them all.

This clan of beastman and their leader Shaknork the Great shaman of Chalrik have been waiting in the woods just outside of Pulca for three days. They have been wondering around the world picking out towns and killing everyone in site. They have been observing the great peacful town and how it works, they are so disgusted by the joy and happiness of the city, and they are sick of it. The beastman and Great shaman are begginning to think that what a curious city not well guarded and has never waged war, but yet a 15 foot wall surronds the city except the entrance. They are begginning to think about what is so special about this city that it needs a 15 foot wall? They can't think of that though right now because the only thing on their mind is food and killing all the elves they can find. They have been starving in this time of waiting. This is the longest the Shaman has had to think of up to an attack. Shaknork is a powerful and wise shaman. He does not even think of doing anything without planning it first. He plans to launch an attack and hold the city off long enough to open a warp gate from the Chaos realm to have enough Chaos to overrun Pulca easily. As of right now with the clan he has, he would surely not win the battle but could have enough time to get reinforcements. The plans seems flawless and the clan takes action to surprise attack the Elves. The Shaman starts to chant his incantations and the trees around him rot and wither the nice fluffy clouds above the beastmen start to turn grey and lightning starts to shoot all around. The Elven city is startled and the beastmen launch thier attack and begin to charge.

First option of approaching mission: You must defend off the surprise attack and kill Sharknork before the gate is opened up. For if the gate is opened Pulca will surely be overrun. If used please select pulca link. If the battle is successful you will be shown around the city by Dro'Hizzir and become a known hero in town and get discounts on goods and a reputation.

Second option of approaching mission: Meet with the mighty Shaknork on the battlefield and help him to victory because their could possibly be something special in store for heros. If used please select pulca underground link. If you help overrun the city and you kill Dro'Hizzir. Upon searching his dead corpse you see his key which is upon his neck and you search around the city for the lock in which it opens. You stumble upon his office and find his vault and when opened you discover the Underground ruins.

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