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ID: 400


December 31, 2006, 2:58 pm

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Cheka Man

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Caps of Judgement


A pair of soft velvet skull caps which promote the virtues of rationality, logic and good judgement.

A century ago, in the war-torn provinces and city-states which comprise the Southern Plains, a particularly bitter feud erupted between neighbouring cities.  Following a vicious series of engagements along the border, the mage Harshak brought the two feuding monarchs together on neutral territory.  For two days they argued furiously, until it became clear that irrational fears and boiling resentment made any peaceful resolution impossible.

Using every ounce of his diplomatic skill, Harshak bound the two rulers to keep the peace for a period of one week.  At the end of that time, they would meet again, and either a peace would be brokered, or Harshak would leave them to their carnage.

Harshak spent the week crafting the Caps of Judgement, a pair of velvet skull-caps which were imbued with much of his own wisdom and perception.  At the end of the time, the two kings met once more, and Harshak beseeched them to put on the caps.  They did so, and their thoughts became immediately clear and dispassionate.  Stunned by the effect, they talked quietly for an hour, then announced to their armies that the war was over, the minor disagreement had been settled, and the two kingdoms were now joined in an alliance.

The war over, the rulers thanked Harshak and returned to their kingdoms.  Harshak, exhausted and weakened by the effort of creating the caps, locked them in an iron casket, knowing that, in that unstable area, their wisdom would be called upon again.

There is a tragic postscript to the story of the caps.  Less than a year later, having exhausted himself so utterly in the creation of the caps, Harshak slipped into a delerium and, after a long and painful illness, died.

Magical Properties:

There are two identical caps, made of midnight blue velvet and embroidered with silver thread.  Though they were originally a pair, they have been seperated in the years since Harshak’s death.

When worn, they bring the wearer to a state of perfect calm, magically enhancing the wisdom, logic and perception of the affected mind.  At the same time, they completely suppress all emotion, enabling the wearer to view a situation with complete objectivity.  So much of Harshak’s spirit was poured into the caps, however, that anyone who wears them is also filled with the mage’s distaste for violence, becoming incapable of taking any aggressive action while the cap is in place.

The caps can also have an unfortunate result.  It is said that, a decade after Harshak passed on, one of the caps fell into the hands of a minor noble who was under siege by a powerful rival.  In an effort to discover a strategy that would lead him to victory, the noble put on the cap.  In a moment of absolute clarity, he realised that the situation was hopeless, and, bereft of the valour, bravery and stubborness that had carried him thus far, he ordered the surrender.

Logic may only carry one so far.  At times, the “right” course of action is a wonderful, heroic folly.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

December 16, 2003, 18:16
Dang StrangeLands, I am on the edge of my seat for every submission of yours.

We could start labeling possibilities but it would be endless.


Brain explodes!
December 16, 2003, 18:18
Step into our forums, StrangeLands.
We welcome your input!
December 16, 2003, 18:29
A good and unique idea. I have one question for you personally though. Why must youre items come in pairs.
December 17, 2003, 6:42
Why not?

There are even more possibilities when two work together to one purpose.

Great submission, again.
Voted Murometz
March 7, 2014, 11:04
Short and sweet (and great!) and full of possibilities. Love the end note on the minor noble surrendering in a moment of "clarity". Well done.
Voted valadaar
September 29, 2015, 12:49
Quite good. Like the moral.

Random Idea Seed View All Idea Seeds

Dead Leaves

       By: Murometz

An insidious creature, most likely somehow "related" to trappers and lurkers, the Dead Leaves (for no other name exists as of yet for this foul thing), hibernates for three of the four year's seasons, deep underground. Its active time is Autumn, when trees shed their leaves, depositing colorful carpets across the ground. The terror then emerges and blends in with the surrounding leaves, perfectly camouflaged, waiting patiently for unsuspecting victims. In appearance it resembles nothing more than a ten foot square, six inch thick, layer of bright yellow, orange, and red leaves. The only hint that someone is walking on top of it, comes in the form of an unusual amplified sound of leaves crunching underfoot. Too late usually, the victims notice this additional "crunch". The Dead Leaves will then swirl and "rise" up to smother and suffocate the victim, like a colorful, malevolent, boa constrictor.

Fire, as can be imagined, is particularly effective against this creature, but one has to *know* it's there before putting it to the torch. And there's the rub. The creature is impossible to "identify" in a large patch of fallen leaves by eyesight alone.

Ideas  ( Lifeforms ) | December 10, 2015 | View | UpVote 6xp

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