Andrew Yates, better known as Dandy Andy and Amiable Killer, was arrested, tried and convicted on seventeen counts of murder, twenty two counts of torture and sexual assault. Rather than being given the death penalty, being extradited to a triple max prison, or farmed out into the entertainment detention system, Yates was selected for use in the cybernetic personality alteration project. The raving Dandy Andy went in kicking and screaming and walked out Andrew 12-C66.

Robo-Lobotomy

In the 1950s the lobotomy was a vogue treatment. The barbaric practice involved stick ice picks into the neo cortex of the brains of criminals, political dissidents, poorly behaved children, and the insane. The practice lasted twenty years before fading into obscurity and then becoming more a horror prop in cinema than anything resembling medical treatment. Several centuries later, following Dr. Winninger's invention of the artificial brain the archaic practice snuck back into the medical community.

The Robo-Lobotomy, or Robotomy, the patient has parts of their brain replaced with bio-mechanical implants. The most extreme cases have the Frontal Lobe completely replaced, followed by six to eight months of therapy and social reconditioning. Less severe cases have partial replacement of the frontal lobe, but such cases have been mixed. Most physicians who perform robo-lobotomies prefer to do either a full implant, or no implant at all. The patients of these procedures have to have their personalities rebuilt, and be taught how to interact with people again. There are large amounts of sleep hypnotherapy, using repetition and preprogrammed phrases to reinforce desirable behaviors. 

I like to watch (insert sport) the (insert team) are the best team. They are the best team for me. (repeat repetition 1400 times)

Brave New Man

I mustn't be afraid.

I am told that I was a very horrible man. I enjoyed hurting people. I took pleasure in their pain. This makes me sad, I do not take pleasure in hurting people. Hurting someone is hurting myself. I strive to help people now. Is there anything I can help you with?

Andrew would be a passably attractive younger man, save for the slackness of his face, the lack of spontaneity to his eyes, his movements. He speaks in a carefully articulated monotone and can carry on only the most topical of conversations. He can carry on more in depth conversations in only a small number of areas. He now retains a savant like knowledge of the Scranton Steelers, a professional futbol team, and can recite almost all of the statistics from the team's 45 year history. He can also talk about sailing a small boat, even though he's never seen the sea. These are both products of his social reconditioning.

I have met some of the people I hurt in the past. I have met some of the family members of people that I killed in the past. They are very angry at me. I understand this is because I did bad things to them. I am sorry I did bad things to them. I have asked them to forgive me. Some of them are still very angry and wish me more harm. I can understand this. Others say that they pity me. I do not understand this pity. I harmed them. They should be angry with me or they should be pleased that I have been properly punished by the just legal system. Doctor Hailey says that they are really mad inside. That pity is because they are mad at the machine, inside my head, that has made me a good person.

Man and Machine

Andrew has been a guinea pig for the medical industry. His frontal lobe has been 85% replaced by implants, as well as modification to his temporal lobe and parietal lobes for working with computers and skill soft chips. The largest problem with cranial implants is that the surgery is challenging and few physicians want to reopen a patient's skull for something as mundane as hardware replacements or updates. There is only so much manual handling a brain can take. To get around this, Andrew 12 was fitted with an Exo-Cranial Computer Deck. This appliance fits around the sides and rear of his head, and offers an extensive array of chip jacks, hardline computer ports, and removable data cores. 

Roleplaying Hints

Andrew is more machine than man, his mind is artificial, both in the context of biological composition and in personality. He speaks in a measured cadence, with clear enunciation, and without accent. He is conversant in 3-5 basic topics, superficial things that would fit into the realm of small talk; sports, local history, a preference for classic New England culture, etc. He is largely unable to feel emotions, and classifies emotions into good, bad, and neutral, and reacts accordingly. He will smile when being talked to, but otherwise stands patiently, slack faced and calm.

I met Andrew today. I knew him, intimately. He held me captive in his apartment for three months. Tortured me, did horrible things to me, talked to me, screamed at me, I watched him weep. I thought that I would be happy after they announced his sentence. I expected him to die like the rat in a lab. But he didn't. What they did to him, it frightens me. He hurt me, and he deserved to be punished, but they killed him in the worst way. He's not human anymore. He is like a wax faced mannikin, a robot made of blood and bone. There is nothing inside of him, his eyes are cold and dead.

I hope he dies. Once I wanted that for hot vengeance. For what he did to me, what he did to the others. Now it is out of pity, to put him out of the misery that if he feels he cannot express. No human, no matter how horrible they were, deserves to be hollowed out like that. Let him die.

Login or Register to Award Scrasamax XP if you enjoyed the submission!
XP
105
HoH
0
Hits
2,976
? Scrasamax's Awards and Badges
Society Guild Journeyman Dungeon Guild Journeyman Item Guild Master Lifeforms Guild Master Locations Guild Master NPC Guild Master Organizations Guild Journeyman Article Guild Journeyman Systems Guild Journeyman Plot Guild Journeyman Hall of Heros 10 Golden Creator 10 Article of the Year 2010 NPC of the Year 2011 Most Upvoted Comment 2012 Article of the Year NPC of the Year 2012 Item of the Year 2012 Article of the Year 2012 Most Submissions 2012 Most Submissions 2013 Article of the Year 2013 Submission of the Year 2010