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Comments: 11
Ideas: 0
Rating: 3.1429
Condition: Normal
ID: 277


November 20, 2005, 10:04 am

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Honest Wrekk


Masters have come and gone, but Honest Wrekk has always been around.

In the ancient days, during the long-forgotten Golem Wars, a wizard named Ozzdark became impatient of how mechanical and utilitarian golems had become, how mass-produced.

“Golems are an art,” he said, “and I will return the magic to their creation.”

And so, he labored for months upon months, and weeks upon weeks, until he had crafted a body for a fine golem. Crafted of steel and gold, crystal and stone, and finished with strange but beautiful and colorful alchemical jellies and liquids, it was a magnificent construct, a construct worthy of a position at the left hand of an emperor.

“My work is not complete,” he thought then. “For my construct has no soul.”

And so he travelled the Elemental Realms for a suitable elemental spirit. He finally came upon a sensible and durable mineral spirit, crystalline and beautiful in nature. He convinced this mineral elemental to help him, to become part of his golem. And so, the golem was imbued with the sensible, thoughtful, and strong spirit of a mineral spirit, and was thus complete.

But not all things are as immortal as the elements, and on the battlefields of the Golem Wars Ozzdark passed away along with a legion of beautiful Prism Golems led by his construct, whom he had called Wrekk. Wrekk, made to serve, stayed upon the ravaged battlefield for centuries, untouched. Nobody wanted to damage such a beautiful creation.

Some years later, Wrekk, who began to be called Honest because of his animating spirit’s propensity for answering questions, was approached by another master, a master who would eventially die and lead to a series of other masters. Wrekk has seen all sorts and has experienced much. It never has really been surprised. But how could it, for it is just a golem. Or is it?

Magical Properties:

It is a magically animated construct. If asked a question, it’s animating elemental may sometimes answer with a usually honest answer, though sometimes it doesn’t know what the answer is.

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Comments ( 11 )
Commenters gain extra XP from Author votes.

Barbarian Horde
March 4, 2003, 6:11
Sounds more like an NPC. Not bad, either way.
March 4, 2003, 17:10
Hmm... Well, I figured that since it's more of an animated hunk of stuff than a real character, I'd put it in items
September 19, 2005, 4:16

This fine NPC could need more detail... and moving into the proper category.
September 19, 2005, 17:56
Really, it isn't very good if you really look at it.
September 20, 2005, 8:25
I still think it should be under the NPC section,given that it is sentient..
Voted Zylithan
November 20, 2005, 11:05
I like the story, and I think it's just sort of meant to be a cute idea/play on words/seed.
Voted Scrasamax
January 31, 2006, 23:08
I like the description of the Golem, and the allusion to the Golem Wars. However it fell rather flat with the golem itself lacking personality or character. I can see, however, why the Captain was so taken with the Alchemical Exalted.
January 31, 2006, 23:55
I really hate this one, actually.
Voted Mourngrymn
April 12, 2006, 10:49
Its to bad you hate it, it has such a future. The golem wars sounds intriguing to me... Now that would be one hell of a submission. I'll see what I can come up with.
Voted MysticMoon
August 26, 2013, 1:32
I'm torn on my vote for this one. It shows so much promise and gives such a tantalizing glimpse into a larger setting. I desperately want to know more about the Wrekk, the Golem Wars, all of it. But, there's not much here and likely never will be.
Voted valadaar
October 2, 2014, 11:12
Ah, here is another one that could be the start of many things. Not a through submission, but it suggests much more. I like it!


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Random Idea Seed View All Idea Seeds

       By: Kassil

Magic is the lifeforce of all living creatures, and it is from it that all life is made - in areas with lots of undead, magic might actually be missing or weak, which puts a whole new spin on how dangerous the undead are. Even simple zombies can be troublesome if you're relying on mages and you hit a pocket of undead making a low-magic zone...

Ideas  ( System ) | February 27, 2003 | View | UpVote 2xp

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