In the ancient days, during the long-forgotten Golem Wars, a wizard named Ozzdark became impatient of how mechanical and utilitarian golems had become, how mass-produced.
“Golems are an art,” he said, “and I will return the magic to their creation.”
And so, he labored for months upon months, and weeks upon weeks, until he had crafted a body for a fine golem. Crafted of steel and gold, crystal and stone, and finished with strange but beautiful and colorful alchemical jellies and liquids, it was a magnificent construct, a construct worthy of a position at the left hand of an emperor.
“My work is not complete,” he thought then. “For my construct has no soul.”
And so he travelled the Elemental Realms for a suitable elemental spirit. He finally came upon a sensible and durable mineral spirit, crystalline and beautiful in nature. He convinced this mineral elemental to help him, to become part of his golem. And so, the golem was imbued with the sensible, thoughtful, and strong spirit of a mineral spirit, and was thus complete.
But not all things are as immortal as the elements, and on the battlefields of the Golem Wars Ozzdark passed away along with a legion of beautiful Prism Golems led by his construct, whom he had called Wrekk. Wrekk, made to serve, stayed upon the ravaged battlefield for centuries, untouched. Nobody wanted to damage such a beautiful creation.
Some years later, Wrekk, who began to be called Honest because of his animating spirit’s propensity for answering questions, was approached by another master, a master who would eventially die and lead to a series of other masters. Wrekk has seen all sorts and has experienced much. It never has really been surprised. But how could it, for it is just a golem. Or is it?
It is a magically animated construct. If asked a question, it’s animating elemental may sometimes answer with a usually honest answer, though sometimes it doesn’t know what the answer is.