Your average posse of adventurous types is hired by a wizard to stop the attacks on a small village.
A blade that lives, and has lived for millennia.
"Thentr was made from moonlight and flame; he has killed one of the mighty rulers of the skies; he has yet to return home".
-Old Cro, the story teller
The story I am about to tell you is one of magic and of monsters, of bravery and courage, of good and of evil, but most importantly of Flame and he who wished to quench it - Old Cro, the story teller.
The numorous denizens of Thanethia all in one place.
The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless