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Random

Hall of Honour Submissions - Dungeons (24)

MoonHunter
HoH: 3
17988

The Lost City of Paldor

The Lost City of Paldor was never really lost. Everyone knew where it was. However, nobody could get to it. Unknown to most, recent Land-Waves (Earthquakes) have opened up the paths to Paldor.
manfred
HoH: 2
12464

Arascan Burial Customs

Graves of a small, little known folk, exotic as dangerous.
manfred
HoH: 4
14758

The Dungeon Masters

The hooded man leaves the tavern. The group had been assembled. They had recieved the map. 'Now it begins,' he said. He vanishes.
  • 1
  • 2
“ A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.”
Wulfhere
“ The bronze Gladius Tyrvaard carries has been enchanted by the Spirits to be very heavy to any but the wielder. Tryvaard (or any others who use the blade) will find the sword light and easy to wield. Those on the receiving end receive a strike as if made by a much larger and heavier blade. For such purposes (damage, ease of parry, breaching armor), it strikes as if it were a two-handed sword of great size. The blade, being spirit-forged, is also extremely durable, well stronger then normal bronze.”
valadaar
“ You've probebly heard of the real Thomas Hopkins, Witchfinder-General, who hunted down and hanged suspected 'witches'. What if there was a world/realm where magic was normal, and it was the non-witches and non-wizards who were hunted down and hanged as inferior beings?”
Cheka Man
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