“ A demon in human shape that murders travellers, however, he can only travel a certain distance from his home.One the adventures have passed that point, he is no threat to them.”
“ The thieves guild of Mysantia has paid the stone masons guild to put a particular pattern into the stone of new multi story construction.
A small bonus to the climb skill is the result..”
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary”