“ Weapons or equipment that is heavily relied on can be 'named'. Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be 'named'.”
“ Magic Guitar> allows the user to sing and play as if moderately talented for 1 hour a day. These are EXTREMELY popular w adventuring groups as(if you think about it) it gets very boring while travelling long distances”
“ A young girl with a dirty face and tattered dress stands near the town market offering to sell the PCs freshly cut flowers. They are only a single copper a piece, and smell nice. Perhaps the PCs will be generous with their wealth, or they will not. Great for paranoid parties.”