SC
Strolen'sCitadel
User Avatar
User Avatar
  • Barbarian Horde
  • Article Main
  • BRBrowse
  • Categories
    • All
    • Articles
    • Dungeons
    • Items
    • Lifeforms
    • Locations
    • NPCs
    • Plots
    • Organizations
    • Systems
  • Featured
    • Golden Articles
    • Hall of Honour
    • Random
  • Ideas
  • Quests
  • Social Feeds
  • Citadel Magazine
  • UIUser Interface
  • Create
    • Write
    • Share Idea
  • Favorites
  • Generators
  • IW---** In Work **---
  • My Campaigns
    • Coming Soon
  • Guilds
  • Blogs
  • New Blogs
  • Featured
    • New Submissions
    • Tag Cloud
    • Author Rankings
Settings
Color Themes
Header
Sidebar
Main Content
LOGIN/REGISTER
Dossta
Total for selections: (1)
Author Info
XP 14,838
Level 14
Level Title Savant Scribe of the First Highest Order
Sort By:
3

Plots

14

Items

3

NPCs

5

Lifeforms

7

Locations

4

Articles

3

Systems

1

Organizations

1

Dungeons

1

Golden

20

HoH

41

Random

Dossta's Golden Submissions - ( 1 )

Dossta
30 Things That Grow in a Dwarven Beard By: Dossta

Dwarven beards are rich habitats for the enterprising critter.

Systems Agriculture/ Husbandry General weavers guild 30
by Dossta
475xp
16 replies
19693 views
6 HoHs
“ 'The world has an immovable dark red sun in the centre of the sky that produces very little light. The heat is totally unbearable and the aroma of delicious cooking meat is in the air. To look around it appears as though you are surrounded by giant black mountains with no vegetation anywhere. The ground is soft and an oily liquid flows into your footprints. Travelling reveals nothing else.' Any character without some resistance to fire or heat is slowly being cooked. The ground if you haven't guessed it is the cooked meat. I've wanted this world to be part of a dimensional hopping 'chase'. I thought maybe to populate this world with giant carnivorous beetles or perhaps this could be a 'Nirvana' for deceased or living (but dimension travelling) fire dragons. Perhaps I've just been grilling a little too much meat or perhaps there are some great ideas out there on how to spruce up the place. Any suggestions?”
Redgre
“ As the PCs travel the road, right after a bend they hear a sharp whistle and call: 'Heeey, not so lazy, move your asses!' It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. 'Where does the road bring you from, travellers?' And does a little small-talk. And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.”
manfred
“ The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.”
ephemeralstability
Footer Image
  • Discord Chat
  • About the Strolenati
  • Contact Us / Bugs
  • Guides / Support
  • Licensing
  • Privacy Policy
Footer Image Footer Image

The Citadel is a safe haven of collaborative, creative freedom for role players and game masters with awesome ideas. You have found the best roleplaying site to Read, Post and Play!

Crafted with by the Strolenati
Strolen's Citadel 4.0 © 2000