“ The creatures in this dungeon will not become hostile so long as you do not cause any trouble inside. If you provoke them though, you aggro the whole dungeon. If the players are smart, they can complete the dungeon crawl without having to fight anything.”
“ The road has never been more than an overgrown mud track, little travelled and little cared for, petered out to nothing more than a flattened earthen line, barely distinguishable from the rest of the landscape. The soil is dark and fecund and dark oaks stand like sentinels at the forest edge, their branches high and leafy. From them hang grizzly human bones, skulls and shiny precious stones. Who put these strange totems there? Are they warnings? Do the PCs dare to take the stones?”