Ancient Gamer's Hall of Honour Submissions - ( 42 )
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Barrow Dragon By: Ancient Gamer
Barrow Dragons is a race of lesser dragons, nearly as small as wyverns or about the size of two oxen, that most often make their abode within dark and dry subterranean lairs. |
by Ancient Gamer
195xp
9
replies8130 views 1 HoH |
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The Malisso Cabinet By: Ancient Gamer
The Malisso Cabinet is an ordinary piece of luxurious furniture, but one that might create a lot of trouble for its owner. |
by Ancient Gamer
320xp
10
replies12924 views 4 HoHs |
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The Mercenary Shrine By: Ancient Gamer
In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time. Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it. ![]() |
by Ancient Gamer
385xp
15
replies11837 views 5 HoHs |
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Thenadore the Young By: Ancient Gamer
Thenadore is a small boy who always laugh and who is considered a child prodigy. However there is a secret concerning him. A secret few knows about. |
by Ancient Gamer
285xp
11
replies9162 views 2 HoHs |
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New Alternative Assassins By: Ancient Gamer
'Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. ' ![]() |
by Ancient Gamer
140xp
4
replies42095 views 2 HoHs |
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Of Saints By: Ancient Gamer
Saints and Sainthood: The inside story on the ascended ![]() |
by Ancient Gamer
266xp
8
replies34355 views 5 HoHs |
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Korinthan Cracker Powder By: Ancient Gamer
The Korinthan Master Thieves employ the Cracker Powder as a form of safeguard: An alarm system warning them of approaching guardsmen and their like |
by Ancient Gamer
190xp
15
replies12408 views 1 HoH |
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The Prophecies of Redemption By: Ancient Gamer
Near the summit of mount Arak'nui, the remnants of the elven race still lingers. Their hearts darkened, their spirits broken, they have turned to evil and embraced demon-worship. Darkness and bitterness has consumed them, and they have turned away from their gods and summoned demons to inhabit the flesh and souls of the willing. Shadow dancers these elves are called, and they are an instrument of revenge, wreaking havoc wherever they dance into the midst of the enemy. It was an alliance hastily made in those desperate days three centuries ago, but as the elves witnessed the agony and change visited upon the shadowdancers they regret the decision more and more. |
by Ancient Gamer
190xp
25
replies22661 views 3 HoHs |
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The Music box of Mordalin By: Ancient Gamer
One of the toys of the ruler of the lost realm, the music box of Mordalin gives great powers at an even greater cost. |
by Ancient Gamer
300xp
24
replies22679 views 4 HoHs |
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The Magic of Art By: Ancient Gamer
This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort. |
by Ancient Gamer
190xp
32
replies27099 views 1 HoH |
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The Arcane Chambers By: Ancient Gamer
Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell � Beloth � was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let's shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils. The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane. |
by Ancient Gamer
275xp
10
replies10850 views 5 HoHs |
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The Black Legion By: Ancient Gamer
In the quaint little town known as Golothei, the infamous black legion makes it's last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum. |
by Ancient Gamer
415xp
17
replies11607 views 9 HoHs |
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The Dangerous Aspects of Using Magic By: Ancient Gamer
This is a system for balancing magic based on two negative aspects: A) Magic creates 'noise' that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control... |
by Ancient Gamer
165xp
15
replies10770 views 3 HoHs |
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Social Tricks for the GM By: Ancient Gamer
This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group? Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions. |
by Ancient Gamer
315xp
26
replies8928 views 2 HoHs |
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The Ethenorden By: Ancient Gamer
The Ethenorden is a dusk skinned race of nomadic humans that frequent all nations on the Dhargenaas continent, save for populated parts of the province of Silmar and the Obaayn Desert within the Empire. |
by Ancient Gamer
225xp
13
replies8783 views 2 HoHs |
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Battles out of History By: Ancient Gamer
A follow up thread to MoonHunter's NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles. |
by Ancient Gamer
170xp
22
replies13960 views 1 HoH |
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Teleportation and Translocation By: Ancient Gamer
Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means. |
by Ancient Gamer
205xp
20
replies11359 views 1 HoH |
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The Azul Deck of Shadows By: Ancient Gamer
The Deck of Shadows is bound to other dimensions through demonic blood magic infused in the wood, and the eldritch essence woven into the vivid paintings on the cards. |
by Ancient Gamer
150xp
13
replies7138 views 1 HoH |
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Hak-Hakunin By: Ancient Gamer
Come, face Hak-Hakunin, the accursed and undying spawn of Dancer Kallina. Watch him trek through eternity, a cruel and heartless executioner of infants and innocents. A cold toy of the Gods, a death bringer and prisoner of fate. ![]() |
by Ancient Gamer
215xp
9
replies8816 views 2 HoHs |
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The Citadel of Xolthog By: Ancient Gamer
This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found. But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale? |
by Ancient Gamer
200xp
9
replies7443 views 3 HoHs |