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macaroni's Profile

Our Author's latest news and articles.

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macaroni - Social Profile

- Noble Minion of Scribbling

For Next Level: 285xp of 2255xp complete.
285xp

Hall of Honour

1 HoH

Golden

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- RANDOM
Items | 45xp

The Indian Madu

a very useful exotic weapon

- RANDOM
Plots | 90xp

The Highway comes to Harbuckle

subterfuge abounds in this royal rumble over the kings road project. The road is way behind schedule and someone needs to find out why.

- RANDOM
Plots | 50xp

Sour Grapes

The PCs traveling through the mountain end up in the the small village of Bitterfruit, this tiny village is the epitome of paradise, but even paradise has its secrets.

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“ Walking through the alleys of the docks district of town, you hear an old, mad beggar calling out for alms. He claims to be a god, cast out from heaven and stripped of his powers. The party passes, tossing a few coppers to him. In thanking them, the madman refers to incidents in their childhood or distant past which would have been all but impossible for him to know.”
Iain
“ Other improvisational weapons/tools: Icicles are useful as daggers, Bag Of Holding filled with copper pieces used by chucking the contents at foes, (by strolen) sleeves make useful garrotes. Ya can't cut anyone's neck, but you sure can choke 'em! Flaming Logs make great clubs, (any Barbarians out there?) and Bee hives are very effective when thrown at a mob of enemies. :-)”
DaWergyling
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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