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- Mild Lordship of Inking Pens

For Next Level: 165xp of 1535xp complete.
165xp

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- RANDOM
NPCs | 160xp

Khu-Nakht Amen

(Name translates directly from ancient Egyptian as: Strong Protector, the Hidden One.) A mysterious shaman appearing without regard to wheres and whens, upon the divine bidding of other Realms. An entity of legend, belonging to a legendary and ancient sect.

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Guilds
“ By late afternoon, the sky starts to cloud over. The sun shines behind the fluffy clouds, gilding the edges and showing a Jacob's-ladder of rays streaming through the gaps...very pretty. Gradually the clouds shift into a new configuration: you realize with awe-struck, preternatural clarity that the clouds form a map of a coast-line that you know, against the blue sky as ocean: surely it's a Sign! Suddenly, the golden beams coalesce into one long ray that strikes across the blue. A star-like gleam flashes under the ray: perhaps it is an island? But the charts show no island there...who would want to hide an island? Who could do it?”
rickster
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
“ Pick up a pathology/microbiology book, and add the diseases/syndroms to your game. Your players will freak out. Coughed at? Diphteria. or tuberculosis? Drunk from a muddy stream? Or just walked through? Well, let us introduce you to schistosomiasis... Hit by a stream of energy? Too moch mana is ust like too much radioactivity - perhaps all mages could develop cancer early if too powerful...”
EchoMirage
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