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Items
Melee Weapons
Non-Magical
 
Public Draft
1.5
1 Votes

1xp


Hits: 2673
Comments: 4
Ideas: 0
Rating: 1.5
Condition: In Work (public)
ID: 2548

Submitted:

Updated:
January 20, 2007, 5:04 am

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gentleman's killers

By:

2 rings, 1 for each hand and a pocket watch

(still in work so. . .)

Full Item Description
2 rings, 1 for each hand and a pocket watch, all items inconspicous but deadly, as the pocket watch, when swung on the chain reveals a round blade blade and the rings when tapped together reveal 5 inch dagger blades, perfect for assassins.

History
they were created by an ancient human blacksmith for the king of his home town, and were put in a treasure cache for his ancestors. but it was found by an assassin and used in assassinations

Magic/Cursed Properties
n/a



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
April 18, 2006, 15:48
0xp
No story, barely an item, and the grammar was horrible.

round blade blade?

I know this review is harsh, and I want to say something constructive, something to encourage you to try again, or to even redo this submission. I dont know what to say along those lines other than dont give up!
MoonHunter
April 18, 2006, 16:41
0xp
Since you still have this "in the works" you should edit it- changing the "regular submission" pull down to In work. If you don't do it today, someone will do it for your tommorow.
CaptainPenguin
April 18, 2006, 20:00
0xp
I don't understand the pocketwatch part... Aren't they supposed to be ancient?
Mourngrymn
May 2, 2006, 12:58
0xp
Instead of a pocket watch perhaps use a brooch or an amulet instead?

Why was this item created for a King of all people? King of Assassins then? Does the blade pop out of the ring or does it produce a dagger that is held and can be dropped?

I like the concept of the watch, if it was changed to another item that is, but the rest is very bland.

Freetext



Random Idea Seed View All Idea Seeds

       By: manfred

On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie!

The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.

Encounter  ( Cave/ Underground ) | August 21, 2003 | View | UpVote 2xp


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