Login or register. (You can now login/register with your social networks.)

Items
Potion
Non-Magical
4.3
5 Votes

22xp


Hits: 914
Comments: 6
Ideas: 0
Rating: 4.3
Condition: Normal
ID: 6022

Submitted:

Updated:
April 27, 2010, 4:01 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Two Flask Halos

By:

Discovered by accident by a snacking alchemist, Two Flask Halo has become known as an effective and reliable source of combustion sought after by many adventurers. 

Clamis Hardersturd was a rather specialized alchemist, and his specialty had already lent him a steady supply of income to allow him the leisure of studying his craft from the comfort of his estate in the city, rather than trek through mosquito infested swamp or dark woods filled with wolves. Clamis specialized in the separation of fluids, he was essentially a high end distiller, and with several successful whiskeys and spirits in production, he was able to finance the construction of an urban distillery with adjoining workshop and quarters. Largely, his estate held living spaces for his staff and workers while they refined and developed new drink for consumption, but Clamis had his own workshop set up and brewed up his own concoctions inside that had nothing to do with drunken farmers.

It was one day when Clamis was snacking while he worked that he discovered the components to Two Flask Halo, and unlike most alchemical accidents, Clamis made it out of this one alive. He was enjoying a “thank you” present from a large collective of southern teamsters that served as an arm of his distribution network, some local seeds with a nutty, oily flavor, when his finger touched the glass rod he had been using to stir a distillation of urine. Both the rod and his finger caught fire! As it was only a fingerprint sized fire, it was easily put out with barely a second degree burn, but it was the foundation for what became to be known as Two Flask Halo.

The reaction process was fascinating to Clamis. A drop of the oil on a rod would initially catch fire when the oil and urine distillation mixed, but if submerged, the distilled urine would actually extinguish the flame. The same was true in reverse, albeit the seed oil did support a larger flame, but that was mostly due to it being oil rather than the reaction itself.

Clamis ordered a shipment of the fruit and fruit trees to cultivate his own groves locally and experimented with different urine distillations to perfect the composition of Two Flask Halo. The urine, fortunately, did not need to possess any special qualities, as it was the distillation process that left a high phosphorous fluid separated from the rest of the liquid. The fruit from the trees was so sour it was almost useless, until it was dipped in salt to make a salty sour treat that was also a popular treat at many bars. Once the seeds were stripped of fruit, they merely needed to be pressed like any other nut to extract the oils, and they too were ready for use. The only other component Clamis added was a mixture of ordinary lamp oil and a bit of chalky mineral, which formed a flammable, honey-like syrup that did not dilute the urine distillation or seed oil, but gave the initial combustion fuel to continue burning longer than it could burn on its own.

 

Properties

 

Two Flask Halo is bottled in two separate flasks, one with a Yellow wax seal for the seed oil, and a Red wax seal for the urine distillation. Neither flask on its own is any more dangerous than ordinary lamp oil, in fact, it is safer as each has parts of another ingredient mixed with it, so it’s like a partially full flask of oil. The flasks are shipped in separate crates, each lined with wax cloth liners, so even if there is an accident, it has to be violent enough to break the crates, the flasks inside their padded shippers and rupture the wax cloth linings before they can even mix to form any reaction. For adventurers, the two flasks can be carried separately, so no one individual can burst into flames, regardless of breakage. When both flasks hit the same target, be it from throwing or pouring it on them in a trap, they form a thin layer of phosphorus, which ignites in the air, and lights the oil soaked target.

 



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
April 24, 2010, 10:00
0xp
Useful in any game.
Voted Strolen
April 24, 2010, 11:09
1xp
Love it!

Would be tempted to remove the requirement of distilled urine and just have plain old urine as the catalyst.

Could make for interesting scenarios.
Voted Scrasamax
April 25, 2010, 7:56
1xp
Alchemy, fire, accidents, sour fruit, and the words Distilled Urine. If that isnt a win I dont know what it.
Agar
April 25, 2010, 22:04
1xp
The sour fruit are analogs to Almond fruit, as I based the seeds off of almonds, which are technically peach seeds, not nuts, and high in phosphorus. Phosphorus was discovered in 1669 by a chemist working with urine, so I figured make a special mix with binary components, loosely based off of real stuff, and have fun burning stuff!
Voted valadaar
April 26, 2010, 18:45
0xp
Have fun burning stuff! Awesome.

I like it!
Voted Phaidros
September 14, 2011, 12:13
0xp
Nice and without magic.

Freetext



Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0222