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Items
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Magical
3
5 Votes

8xp


Hits: 1192
Comments: 6
Ideas: 0
Rating: 3
Condition: Normal
ID: 5244

Submitted:

Updated:
July 30, 2009, 11:44 am

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Turning Fork

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Zombies make horrible dinner guest. Trying to eat the brains of the host tends to ruin things. 

Well, now you can tell them to fork off with this handy little item.

Full Item Description
To the untrained eye or those not privy with some otherworldy sense, this would seem to be nothing more then a silver dinner fork. Just a regular, run of the mill, every day piece of silverware.  
Those who can sense magic however or are somehow otherwise in the know of what this holy relic might be would experience anything they normally would while looking at or handling any other minor holy relic.  (Ie: Light glow, warm to the touch, sense of divine power, ect)
History
While no one had given indisputable proof that this fork (or others like that) belong to a specific pantheon, there is no shortage of devout who claim it to be an icon of the god(s) of the feast or harvest of their respective faiths while others suspect it is some sort of joke by Olidammara. 
Dwarves and gnomes however have shown to be somewhat bitter about just which pantheon these forks represent as dwarves insist that it is an icon representing Hanseath while gnomes feel it is an icon of The Glutton.
Regardless of how how and who’s whim these forks came into being by, the fact remains that aside from the obvious benefits of a holy icon which can turn the undead, this item is something of a sought after commodity (especially among underworlders due to the rarity caused by the gnomes and dwarves instance the forks are of their god(s)) since it also has the ability to make whatever food it is used to serve taste better.  Just how the food taste better is most often described as illusive and hard to place, but none the less better.
Magic/Cursed Properties
Treat as minor holy relic should holy relics ward off or repel undead.  Otherwise treat as if enchanted with a turn undead spell as if cast by a level 4 caster.
Improves taste of food served with this fork.  Should the tastiness of the food be determined by a dice roll, treat as if food taste 2 points above what it would normally would.
The fork resist tarnish and dust will not cling to it’s surface.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
August 17, 2008, 19:22
0xp
Yum. Tasty.
Voted manfred
August 18, 2008, 18:10
0xp
Glad to see you back, Harvengure. Nice to get that chuckle again. :)

It is an okay item with several entertaining details. Definitely usable.
Voted Michael Jotne Slayer
August 19, 2008, 6:26
0xp
What manfred said, solid idea.
Voted valadaar
August 19, 2008, 13:45
0xp
Bizaar item. Not too bad, but the gamespeak is a little rough.
Voted Drackler
August 19, 2008, 22:07
0xp
I agree with Valadaar that the game specific part of the Turning Fork makes it a little less usable than it could be.
Harvengure
August 20, 2008, 4:46
0xp
Well, like almost all items on strolen's citadel, how they get used in game is ultimately up to the gm of the game they are being used in. Not like you cant change it to suit your game...however, it really was more of an item to get me back into practice. xD

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       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 0xp


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