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ID: 2711


June 2, 2006, 5:12 pm

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Tobbacos, Ingridients and mind altering herbs.


Tobbacos, ingridients and mind altering herbs etc.

This is the place to gather different sorts of tobacco and mind altering herbs. They do not have to have magical qualities or have ultra strange effects to qualify but a good back story and general explanation helps. 

Examples are;

-Herbs used in religous rituals, or rituals in general.

-Addictive drugs that are illegal.

-Magical plants could be used as secretions for different effects.

-Fungus, or poisons/drugs that sends warriors into a frenzy.

You get the idea. It could be anything from a simple type of tobacco they smoke down in the harbor district to something big and campaign setting like the holy weeds of the warrior god that has dark side effects.

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Comments ( 8 )
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June 2, 2006, 18:47
Okay! I like this even better than the plants!
Voted Cheka Man
June 2, 2006, 19:25
5/5-but I wouldn't willingly take any of those drugs.
Michael Jotne Slayer
June 3, 2006, 12:50
Well, there is still just one "mind altering herb" listed here. But with the help of the strolenite forces I'm confident it will grow.
June 3, 2006, 12:53
The Falhathian Minotaurs have some mind-skewing stuff for you! :D
Voted MoonHunter
June 7, 2006, 9:59
This is what all the other non codex-ed plant lifeforms is all about. A useful codex.
Voted valadaar
August 22, 2006, 20:17
Only voted
August 23, 2006, 3:10
A nice codex. Added one fresh scroll of mind-altering substances.
Voted punkcasher
March 13, 2009, 10:11
Very interesting posts !

Voted axlerowes
January 1, 2013, 14:19
this is one way to present a list:  you don't really love the table of contents till you have used a bad one, thank you sire

Random Idea Seed View All Idea Seeds

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An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 3xp

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