Wand/Staff/ Arcane
6 Votes


Hits: 1660
Comments: 8
Ideas: 0
Rating: 4.3333
Condition: Normal
ID: 6050


May 20, 2010, 9:19 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


The Staff of Seryl


Many magic staffs shoot rays of disintegrating acoustics or summon laser elementals.  The Staff of Seryl gets you pregnant. 

Unless you are a dude, of course.

On the Origin of the Staff:

As the story goes, Seryl bought the staff from a hedge wizard, a dowser by trade who made a living by finding sources of potable water for villages.  He had been hired by foolish treasure-hunters seeking to cross the Yalte Highlands, where the dragons keep their counsel and the insane colossi pace endlessly up and down their bronze highway.

As the treasure-hunters idiotically ventured inside a colossus, the hedge wizard watched the camp.  Then the party's thief returned, half-blind with fear.  The sweaty cat-burglar shoved the staff into the hedge wizard's hands and threw him on a horse.  The hedge wizard was made to swear on his hope of rebirth that he would wait for the thief in Juna Nuyo.

After six weeks of waiting and no word, the hedge wizard wanted nothing to do with the staff, and decided to sell it at the first opportunity.

On Seryl's Attempts to Unlock the Staff:

Seryl was sure that the staff was highly magical.  Numerous higher-order moteric scaffoldings encircled the thing, and it resonated strongly when he performed a oculoclastic assay on it.

Feeling lucky, he blindly channeled magic into it, expectantly.  Nothing happened.

Seryl had not come seeking artifacts and spells alone--he traveled with two other lesser mages, who also attempted to use the staff.  Branlo had little success, and Shannia had even less with her attempt.  Or so it seemed.

On the Sex Lives of Wizards:

Six months later, when the three returned to the filigree spires of Meltheria, Shannia was very visibly pregnant.

Because the mages of Meltheria love scandal more than magic, Seryl found himself in the center of a cauldron of gossip.  Romance is shunned between true professionals, and most wizards agree that magic ability is inversely proportional to libido (although those that disagree usually have better things to do at night than participate in these sorts of discussions).

The staff, along with the rest of the items that Seryl brough back, was red-taped and promply lost between the couch cushions of bureaucracy.

But many still speculated whether the child would have Seryl's brown hair or Branlo's golden curls.  Or an orc's fangs, who knew?

On the First Seryph:

When the baby was delivered, wagging jaws across the city clicked shut. Seconds later, the jaws hung slack.

The Facts Were These:

Any female who channels enough magic into the Staff of Seryl gets pregnant.  Nine months later, she give birth to a baby girl.  The child will have blue skin, white hair, and red eyes.  She will look like the mother, but she will look even more like the rest of the Serypha, for that is what these girls came to be called.

Serypha struggle to use even elementary spells, but can create and activate magical items with ease.

Mages who have seen into the minds of serypha report that the women are not sentient.  That is, they are intelligent but not conscious.  Being a serypha feels no different than being a rock.  Serypha are only golems pretending to be human, who use our speech and expressions without understanding them.

Many a mage has gloatingly explained this to a seryph, only to leave red-faced.  It's tough to tell an eight-year-old girl that she's a golem after you've made her cry.

On the Doings of Serypha in the World Today:

Most serypha remain in Meltheria, eternally apprenticed to their mothers.  They are valued for their abilities, but ostracized for their supposedly inhuman nature.

Only two serypha have left that curling peninsula.

Lhasadhet is the the new head of the Library of Kalamon, where she oversees the description and classification of 600 years of artifacts and dust.

Opaline has traveled across the mountains to Yurmishi, where she strives to unlock the artifacts that the Molok left behind in the hopes that she may discover where their wives went.

Currently, the Staff of Seryl is kept in deep storage and never used.  After all, it is a powerful magic item with poorly characterized powers.  And also, the male wizards resented their female peers' ability to manufacture awesome golems that they couldn't.

On Further Wizard-Gossip:

Omarl the Rotund speculates that the ancients of old were actually serypha who lived in a utopian society where they used the staff's power to do away with the need for men, each one giving birth to wise and good-natured babies.

It was a fascinating idea spoken before a rapt audience, but unfortunately Omarl said no more on the subject, as the tavern was closing.

On the Fate of Seryl:

He disappeared.  His notes indicate that he was working on a way to achieve immortality by creating a staff that would allow him to be reborn after his death, using the same magics entwined in the Staff of Seryl.  The final entry seems to claim that he discovered something significant, but Seryl was a wizard meddling with spells beyond his understanding or ability, and he probably just blew himself up.

But that's just gossip.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 8 )
Commenters gain extra XP from Author votes.

May 21, 2010, 5:40
Intelligence without sentience? Is that even possible? Perchance intelligence without awareness of self, or without sufficient will to have one's self stand up to the self of others? Or a semblance of intelligence, much like a computer has?

It's a complicated concept, and needs to be clarified.
Voted Cheka Man
May 21, 2010, 13:22
A man-hater who wanted children would want this.
Voted sverigesson
May 21, 2010, 21:07
At first glance, this seems like one of those stupid ideas.

But the way you wrote it just made it good somehow. A very interesting item. One question: who made this and why?
May 24, 2010, 14:20
Google the homunculi of spermists. The staff was made in a past age, pre-history, to allow the creation of similcra even after men had run out of tiny men inside tiny men inside tiny men.

The world has been ending in a series of half-apocalypses of geologic upheaval and incomplete societal restarts. The homunculi issue, real or imagined, is a threat of the distant past.
Voted Strolen
May 27, 2010, 16:10
I loved it. I had minors issues as the Echo about the actual sentience of it but the idea is great.

I had doubts at first about it at first but it wrapped up in something pretty dang fun.
Voted Redgre
May 31, 2010, 11:27
I really like this one as well. Like Strolen and Echo, I have the same concern. What I would probably do with it is make the golem 'unreadable'. For example, magically reading it's aura, alignment, mind, etc. would turn up nothing, leaving most spell casters a little disturbed that they have no idea of the golem's motives. Finally, not that I see it coming up in my campaigns, but what would happen if an already pregnant woman were to use the staff? Very good.
Voted Murometz
June 14, 2012, 15:44
This would make an interesting setting/premise for a fantasy novel actually.
Voted valadaar
May 7, 2013, 6:11
What an odd and interesting item :) I would agree with redgre on the intelligence front.

Random Idea Seed View All Idea Seeds

Possession Problem

       By: Cheka Man

If you possess someone, you have an hour to get back to your own body or your thoughts will be overwritten by that of the orginal person

Ideas  ( System ) | January 10, 2012 | View | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.