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The Races of Hewdamia

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This is a compilation of the races of Hewdamia. Each is unique in their own way with certain strengths and weaknesses.

This is a compilation of the races of Hewdamia. Each is unique in their own way with certain strengths and weaknesses.

Currently it is a list of only playable races in the system but may expand to add the intelligent races.

History of the Races
Life did not begin on Hewdamia for any of the races that thrive here today. They were spirits lost and without a home, brought to this place by a strange and calculating God. Kasal, the God of the Spirit World and of the Life beyond. It is not known from where he brought these souls from, but the fact that they were orphans in the ocean of the void is apparent.

When he came to Hewdamia only a few Gods were here, he sent his spiritual package down to the lands below hoping for them to find a purpose. With the help of the other Gods, they did. Kameakias, one of the three old Gods saw these roaming spirits, and in their agony he felt pity. He cast aside their spiritual shell and gave them flesh and blood. Guxti also seeing the wandering souls, chose a select few and gave them flesh in her image.

With the return to flesh, the fleshlings below scurried about in pointless lives until they matured and grew. They learned to pray to the Gods for advice and favors, in return undying worship. They learned to war from Caedmon the lost God, and in return cried their victories to the Gods above. Thankful they were there to show them the path. They then learned to use magic from Shehrevar and chanted his name for their advances.

Eons past their original rebirth, the Gods warred above and the mortals below knew. They raised their crys to their protectors above and sent their knowledge of magic above to protect that which they held dear.

Darkness would fall by the end of this battle. When the light shone again, magic did not answer their call. Some of their patron Gods did not send advice or grant favors any longer. Where they had been before a great void filled the hearts and souls of those mortals who worshiped them.

Today things have changed again, the wheel always turning. Magic has returned but altered and changed. They Gods are answering the calls of the mortals below, but not in the same fashion as before. The mortals are having to strive to life and survive. For the darkness is coming.



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Codex

Derevo By: Mourngrymn ( Lifeforms ) Intelligent Species - Forest/ Jungle

The Derevo are not a race unto themselves but a race of similar species. Similar to the different asian cultures. They are all different yet similar being similar cultures. The Derevo are like that.

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Gison By: Mourngrymn ( Lifeforms ) Intelligent Species - Mountains

The children of stone care little for the others who are not of our kind. Ours is a kinship with the world around us, while the others destroy and pollute. It will be only a matter of time before the world itself fights back against those atrocities. Before the mother world rights herself. I feel no pity for them, only outrage.

Gundarg - Gison Philosopher

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Gretalia By: Mourngrymn ( Lifeforms ) Intelligent Species - Forest/ Jungle

As we viewed the island from afar, I knew we would be forced to land there. Our hull was breached and we are taking on water rapidly. My hope of us making the island is grim, but I keep a face up for the crew. The rumors every sailor has heard of this dreadful place makes even the stoutest sailer make water. We shall see.

-Captain Edver Brakuars, Second to Last Journal Entry.

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Hewdamian Humans By: Mourngrymn ( Lifeforms ) Intelligent Species - Any

I don’t know why we are the outcasts of the lands. We out number the others and our armies are superior. We fight no more than the other races have in their historys. Why do they have contempt for us? It is because they fear us, the fear that we are better.

Keil Ooma - Drunkard Mercenary for Hire

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Keirn By: Mourngrymn ( Lifeforms ) Intelligent Species - Tundra/ Arctic

If Kasal comes for me with the inevitability of death I know, I shall go willing. But know that I will not go easy and I will be honored in the life beyond for my efforts.

-Mourngrymn Dasha’r, chief of Fajro Mang’i tribe.

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Lemiean By: Mourngrymn ( Lifeforms ) Intelligent Species - Desert

The dry ocean is vast and limitless. Only a few can navigate her dry clutches and survive. For those fools above us in the lush green that think they can find treasures and lost magics here deserve to be lost. I pray to Sceleris that their soul does not stay and haunt the desert lanes with their ignorance after death. Do they deserve their demise? Only the Goddess knows the answer to that.

Kanakuk - Prophet and Seerer

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Nagani By: Mourngrymn ( Lifeforms ) Intelligent Species - Swamp

Non-Nagani are no more then our lower caste. While they may have property in their lands, they are nothing more than the dirt at our feet. Even our lower class can order a human in our lands. One day it will be as such in their lands.

Rsskilarn, High Priest and second hand to Tlatoani

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Olwynn By: Mourngrymn ( Lifeforms ) Intelligent Species - City/ Ruin

As your advisor my liege I am apt to tell you the difficulty in what you ask. Enemies are indeed everywhere and what you propose will inevidable be the end of your line. It is not always the enemies in front of you with a sword that are the worst, it is the ones behind you with a dagger you should watch for. Do not fear that which you see my lord, fear what you do not!

-Inaeius Keal - Advisor to the King of Kerrabar, Prophet and Seerer

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Sladiva By: Mourngrymn ( Lifeforms ) Intelligent Species - Mountains

The wait shall be over soon infidel. Soon we shall come from our darkened homes and sally forth on the Plains of Redemption and wipe the blight of our anscestors from our history. Our counsins will tremble at our approach, the humans will run from our strength and the Gison will board themselves in the mountain citadels giving the land beneth them to us. Oh yes, weakling. We are coming.

-Shieox Chief-priest of the Night Eyes Clan

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Yakaram By: Mourngrymn ( Lifeforms ) Intelligent Species - Forest/ Jungle

The children of the west know not our ability. Ironically in their arrogance they ask us for advice and use us as ambasadors often, failing to realize that al lwe are doing is learning everything we can about their kingdoms and weaknesses. They will learn, but it will be when they are kneeling before us in their own cities.

-Laar Scaren - Advisor to the Kingdom of Rhomas

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Comments ( 11 )
Commenters gain extra XP from Author votes.

Mourngrymn
November 19, 2005, 10:41
0xp
Updated: Added some history to the races.
Voted Michael Jotne Slayer
December 17, 2005, 20:43
0xp
In unity these posts are truly stunning work.
Thourough, detailed and solid too the bone.

For this I gladly produce a... 5.0!

Sincerely, Mike.
Barbarian Horde
May 11, 2006, 22:37
0xp
Very impressive. I would love to see your take on a gnome, dwarf, or even some sourt of elf. If you ever make one.
Mourngrymn
May 11, 2006, 22:49
0xp
They are already done my friend... read closer.
Barbarian Horde
May 12, 2006, 11:53
0xp
I really like them. I'd like to see your take on an elvin, or dwarfish race.
Mourngrymn
May 14, 2006, 10:56
0xp
Read the Hewdamian races a bit closer and you may find them.
Voted valadaar
April 22, 2008, 11:54
0xp
This does a good job unifing the various races, though I'd like to see more in this codex about their common history.

Perhaps this would be the place to detail the interactions between the various races where it has not been detailed in the individual descriptions.
Mourngrymn
September 19, 2009, 2:19
0xp
Read the History of Hewdamia... your answers may be there.

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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp


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