Society/ Organizations
Mystical
World Wide
3.75
4 Votes

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Comments: 6
Ideas: 0
Rating: 3.75
Condition: Normal
ID: 5403

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November 5, 2010, 10:29 pm

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The Friends

By:

You felt a slight tingle as the man looked you in the eyes, and he is currently approaching confidently with a look of recognition on his face. He smiles and you know you know him, you just don’t know how.

"He was a friend of a friend…"
That is all he said at first, yet you knew him… From somewhere, someplace, sometime… Long forgotten.

This is how an encounter with one of The Friends starts. You meet a man (or woman) claiming to be the friend of a friend sent to aid you, they know of your deeds. Both recent and ancient. They know your secrets, or they hint at them. Who are these Friends, and what do they hope to accomplish?

The Friends

Who are The Friends? That is a very good question. They appear to be a thing of legend, though they say that everyone has a Friend, very few can remember enough details about them to provide a solid explanation for the "Friend of a friend" phenomenon. It starts with a chance encounter with a familiar stranger, they say you will know them, but not know how. A feature or sensation will remind you of a long forgotten friend. Those eyes... That smile... The way she talks... The way his shoulders move... Some aspect of them is innately recognizable in the back of your mind.

...but who... are they?

It is rare for one to realize they have had a meeting with one of The Friend until long after that Friend is gone. The Friends, as they are known in whispered tales of secret worlds and hidden things, are, or were, normal people. They used to be like me or you, maybe you really did know one of them in the past, but that's irrelevant now. Once you're taken in, you're a puppet on a string. However, from the false hands of each of these puppets extends strings of their own. A web of strings, if you will, that reaches across space and time, into the little places of your mind and perhaps even the thrones of the Gods. The full truth is unknown. There is, somewhere out there, at the center of the web, a powerful master of manipulation, a spinner of fate, using his puppets and their puppets to drive the worlds and each of its inhabitants to an unknown destination.

...but what do they do? ...

They will help you, lend a hand or piece of information. Push you towards a goal, I would say. Whose goal it may be is purely point of view. It could be one you hoped to accomplish, or something that now seems like a worthy idea. Rest assured, it will be mutually beneficial.

That is all I can say for certain. And who am I, you would ask? Well, I'm just a friend.

Additional Information and Ideas:

This Organization could be used as a one-time deus ex machina effect to provide information or get the players out of a jam, but is meant to serve the purpose of providing a reason behind the mysterious stranger phenomenon and similar plot devices. This simple idea could be the underlying plot line for an entire campaign, if you wished to take it to such extremes. The puppet master hierarchy is likely to expand pretty high into your world's power structure and could certainly contain a vast about of deception, misdirection and suitable twists. The main spinner may be a lowly hermit who knows not what he does in his dreams, or a divine being of infinite power who plays with the lives of mortals as a toy. I really don't know where to go with this idea, and have done my best to flesh it out into a useable submission. I hope you have enjoyed reading it, can use it, and/or have other ideas to contribute to it.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Murometz
January 23, 2009, 10:59
0xp
i like the premise!
Voted Strolen
November 6, 2010, 8:35
1xp

That is a great idea and excuse for PC pushing. Could be as simple as being manipulated by some local kook that uses a little mind control and limited info about the group to the full world manipulators. Either way those PCs that may be more distrustful of others now have some fodder to work with.

Moonlake
November 7, 2010, 18:38
0xp

An interesting idea with solid write-up. But, I still need to ponder more before voting.

Voted Dossta
November 10, 2010, 12:37
0xp

I've read this over now several times, and the idea keeps growing on me with each repetition.  As a general rule, I need to have a reason for something before I try using it in a story, and this really does help explain the mysterious helpful stranger.  I like it rather a lot, actually.  Excellent work, Pieh!

Voted MysticMoon
August 26, 2013, 20:36
0xp

I kept waiting for the twist where The Friends turn out to be psychopaths who gain the party's trust only to turn around and utterly betray them.

Maybe I've become a bit jaded... Could be I just need a Friend to restore my faith in humanity :p

I think I need to mull this one over. My mind wants it to have a deeper meaning. A secret society which controls the fate of the world through divination and minor acts of kindness, perhaps, although I'm still not giving up on my psychopath theory.

Voted Dozus
February 19, 2014, 10:31
0xp
This is a good take on the "power behind the scenes" sort of organization.


Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


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