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Comments: 4
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 1611


November 15, 2005, 11:29 pm

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Sharry is a typical Formourian street urchin.  Her name is a corruption of her given name, Michele of Ryanhold (where she’s from).  She gets by on scrounging for scraps, begging, and the occassional opportunistic theft.

Sharry has curly sandy-brown unkempt hair.  Her face is round and seemingly always smudged with some sort of dirt or grease.  Her prepubescent frame sticks out of her now undersized blue dress—blue only in memory, now more of a greyish colour like an evening sky.  She’s thin, but still retains some baby-fat.  She is just cute enough of a kid to avoid punishment for some of her antics, but never anything major.  Sharry hasn’t ever worn shoes, and thinks that they are “stupid and ugly.” 

Sharry is a runaway.  She tells everyone that she’s an orphan, but the truth is that her parents are still very much concerned about her, even though they have all but given up hope on her still being alive years ago.  Sharry believes that she was escaping an abusive father, but again, the truth differs somewhat from the reality. Sharry was a difficult child, forever causing some sort of trouble.  Until she ran away, her childhood was much like that of other Formourian peasant children, and she was no more cruelly treated than what would be typical punishment for her transgressions—in many households, a spanking for throwing the cat into the boiling stew is getting off light. She snuck inside a haystack of a wagon bound for market in a nearby town, and from there stowed away on another wagon bound for her current home of Argent. 

Roleplaying Notes
It’s amazing how someone living on the streets—and coming from such humble roots—can be so spoiled. Sharry is quiet and timid, but something of a bully to children much smaller than her.  When there’s something she wants, she’s not afraid to demand it, which gets her into trouble with local shopkeeps who catch her stealing. She then promptly demands that they give her whatever she was trying to steal, and makes her getaway while they stand there perplexed over such boldness.  Sharry has a habit of twirling her hair on her finger, which only adds to the wild curls. She has some skills as a pickpocket, but rarely uses them, or other theivery, as she is afraid of being caught.  When she feels it will benefit her, Sharry tries the cute act, and if that doesn’t work, she tries to play upon the heartstrings with her sad (fictional) life’s story.  Her best weapon, is her ability to cry on command:  rivers of tears streaming down her dirty face, trembling lip, short sobbing breaths, quivering & pleading voice, the works.

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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
November 16, 2005, 16:27
Only voted
November 27, 2005, 1:30
Can you just feel your heart bleeding?

Nice twist on the usual orphan with a sob story,Kinslayer. You get a 4 from me.
Voted Maggot
November 27, 2005, 1:30
Only voted
Voted valadaar
May 13, 2013, 15:31
A straightforward stock character. Fits Moonhunter's Minor Character codex perfectly.

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability


Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.

There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.

The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.

The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp

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