Scenario Based
7 Votes


Hits: 5445
Comments: 8
Ideas: 0
Rating: 2.7857
Condition: Normal
ID: 923


August 23, 2007, 6:52 am

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Ranfral is the proud son of King Althuar of Conqaz.  He is in a difficult position.  When his father is stricken ill by orc poison and is on his death bed, Ranfral has a choice.  Ascend the throne or find the legendary staff of Leviadan to heal his father.  The problem is if he ascends the throne, he will not be permitted to encounter his peasant love Ladrave.  His choice is simple, his quest begins.

Special Equipment:

Ranfral wears a large heavy cloak to hide his royal identity.  He carries a large broadsword made of mithril silver and pure gold.  He knows not what magic it carries but he knows that this family heirloom was used to fight and defeat the darkness 3 ages before.


Ranfral has dark long hair.  A slight grizzle of a goatee on his chin.  He is fair in the face and greatly ressembles his father.  He was trained in the arts of the high kings as a swordsman. 


His castle is found in the great city of Alwenlass, near the woods of Azem.  Ranfral yearns to find more in life.  He fears to become king for his love in the peasant Lardave
wood be destroyed.  Then, one night a host of orcs attacked them.  The men of Alwenlass defeated the enemy but the King Althuar has been poisoned.  Ranfral must find the enchanter’s island wich has the Staff of Leviadan hidden somewhere on it, it’s power alone can heal his father’s illness.  With the help of Erkana the unicorn and Hathil, Wellfur and Dawmith, Ranfral searches in desperation before his father’s death occurs.

Roleplaying Notes:

When using this caracter, go to the woods of Haléfas first to be able to recruit Hathil and his Rangers, proceed then through the world of Hamset.(Hamset is not yet completed, it might take sme time before it is ready for roleplaying pleasure.)

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Comments ( 8 )
Commenters gain extra XP from Author votes.

Ria Hawk
November 3, 2003, 18:43
This is an interesting plot hook. It can even be used in a game not using the specifics. (Who is that peasant who begged the adventurers to help him on this quest? A heck of a lot more than he seems.) And if the players don't join up with him, they might find that staff first, and he'll want to take it away.
And, of course, even if his father recovers, the prince might just disappear so he can marry his girlfriend. Naturally, his bodyguards/advisors/father will simply not understand. ... Or maybe someone he trusts does, and encourages him to elope. And then while he's gone, the close friend seizes power. Or something. Anyway. Me likes.
November 4, 2003, 13:40
Thank you miss Hawk, the peasant is named Joseph. A corrupted soul aidding the orcish king to get the staff first. In his mind the death of the king means thhat the land will be weakened. When the black king Vlame(Orcish king) attacks the country of Conqaz, Joseph wil be granted kingship and the love of Ranfral as his prize.
November 5, 2003, 3:14
I love sending royalty out into the world!

I think the poisoning of the father line needs strengthening though.
What poison were the orcs using?
Where did they get it?
Stuff along that line.

Could develop into a good villian behind the scenes if set up well and ensure that it makes more sense why behing poisoned by orcs requires an epic quest. Might be a quest to find out what poison was used in the first place by capturing the person behind the orcs...etc.
November 6, 2003, 17:02
Poison of their own make, kind of like our equivilent of aids threw a dagger, though it will do more than defeat the immunitary system.
July 24, 2004, 1:31
How did this ever get such a high rating? I think it is vague, needs more detail and more background, and is generally just not gonna cut it.

July 26, 2004, 0:26
Maybe the poison used was of a mystical kind, that no healer could get rid off
Voted valadaar
September 17, 2015, 10:37
Sounds like the plot of a Young Adult fantasy novel. It can be used, with a bit of work.

Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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