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Deleted
4.5
6 Votes

31xp


Hits: 1241
Comments: 9
Ideas: 0
Rating: 4.5
Condition: Deleted
ID: 5805

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Updated:
October 13, 2012, 6:21 am

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Cheka Man
Dossta
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Comments ( 9 )
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Voted Cheka Man
May 27, 2009, 12:37
5xp
I hope this vote gets through instead of a bug holding it up. A useful form of the Geneva Convention for a fantasy world.
Voted sverigesson
May 27, 2009, 14:41
5xp
RGT, I've been reading a lot of your recent posts, and I must say, you are quickly becoming a rising star here on the Citadel. This is a well thought out evolution of a long standing warriors code, and it, like your posts on your Gods, is beyond excellent. You get a 5 for your continued great work!
RGTraynor
May 27, 2009, 23:15
0xp
Update: Replacing the summary.
Voted Scrasamax
May 29, 2009, 23:33
5xp
A useful treatise for lawful mercenaries. There are a few sections that I do think of when it comes to mercenary behavior:

Treatment of women (the scenario from the summary gives a glimpse)
Spoils of War (the pillaging and the looting)
RGTraynor
May 30, 2009, 5:07
0xp
Heh, well ... in play, characters up on such things know there's a great deal of debate on those points; you can see where the Code has loopholes and conflicting sections. Mercenary rapists have tried to argue that their victims weren't "harmed;" there ain't no blood, is there?

On the more liberal side of things, there's a faction that holds that looting "too much" harms the victims.

There's certainly plenty of fodder for barracks lawyers and litigants back in the cities; on the latter count, some of the nations are extending a concept akin to sovereign immunity on mercenary companies under their hire, pretty much solely to ensure that they can hire companies for the next campaigning season.

When all is said and done, of course, there are companies which skirt as close to the line as possible, the operating principle being "how much can we get away with before the paktunsa vote to take us out?"
Voted klauston
June 6, 2009, 10:22
0xp
Nicely done. Your added comment to Scrasamax's post adds a nice touch for debate between the mecenary companies.
Voted Nafar
May 25, 2011, 17:37
0xp

Pretty good sub

Voted Dossta
August 23, 2011, 21:51
0xp

I can't find anything to criticize here -- this is a truly excellent sub.  It's easily applied to other campaign settings, and hints at a rich culture under the surface.  I'm already thinking of ways to apply this to my game, so here's two paws up and an HoH for good measure.  5/5

hylandpad
August 25, 2011, 11:50
0xp

I like this alot - it exemplifies a good, solid "Warrior Code." Perhaps it's just my realism (bordering on Cynicism) kicking in but this, to me, looks alot like a Code of chivalry. I never supposed Mercenaries abided by a Code of Honor save for "Win the battle, get the gold, head home." 

All in all, for what it is, it's absolutely great. I like the language especially. Simple, written very much like a Medieval document, but at the same time flowery in it's own right, without being verbose at all.

Excellent.

Voted hylandpad
August 25, 2011, 11:51
Only voted

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A military organization, the Stalkers are a hunting/mining militia that are known for wearing full body shrouds that easily hide them in snow and other slushy terrain. The lightly armored warriors are known for the speed, stealth, and the vicious wounds inflicted by their hunting hatchets. Many of the Stalkers keep crop-eared warhounds with them, both for hunting, companionship, and in war.
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