NPCs
Minor
Technical
3.25
8 Votes

19xp


Hits: 4781
Comments: 8
Ideas: 0
Rating: 3.25
Condition: Normal
ID: 1002

Submitted:

Updated:
January 16, 2006, 11:33 pm

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Lectic

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A sentient machine which churns out useless items, but may have a more important task. (actually an It).

Appearance:

An immensely complicated machine taking up 3 metres square.  The “brain” is held in a small silver box, and it has mechanical legs to walk on.  These are a bit frail, but stronger than steel.  There are four of them, and three claw arms equidistant with one pointing straight out of the back.

Background:

For as long as the dwarves can remember, the Lectic has stood within their halls, churning out bits and bobs (such as trousers, buttons, maps etc.) with no real pattern.  Among the more enlightened members of this race the Lectic is rumoured to have been built by the Star-Gods who came from the stars (surprise, surprise) millenia ago.  Then it had a purpose - now it has none.  This lack of purpose is blamed on one Kraz Boltzinger who one day decided to make the Lectic more clever.  How he went about this is unknown, but the Lectic went into the mad state it is now.
Some people still believe that the Lectic can be fixed, and among these there are people who believe the Lectic to be able to talk telepathically to dwarves in times of danger, or biding its time to a great event when it will start its work all over again.  Until then, the Lectic remains as unpredictable as ever.

Roleplaying Notes:

The Lectic can walk about at a slow speed, but can’t fight on purpose.  It can only be properly destroyed if the silver box is smashed, otherwise it will rebuild itself.



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Comments ( 8 )
Commenters gain extra XP from Author votes.

CaptainPenguin
August 6, 2004, 3:05
1xp
An alien parts-construction robot. Interesting.
I think it probably would be better under Items, but whatever.
It isn't very long or anything, but then again, there isn't much to say about the thing.
Good! Much better than previous submissions!

4/5.
Dhui
August 7, 2004, 2:35
0xp
Thanks, Captain!
Barbarian Horde
December 6, 2007, 21:05
0xp
Kinda cool actually. Reminds me of the Apparatus of Kwalish :)
-Muro
Voted Michael Jotne Slayer
December 6, 2007, 22:24
0xp
I voted for Muro:)
Voted Murometz
December 6, 2007, 22:59
0xp
I voted for Mike
Voted Silveressa
July 12, 2011, 22:49
Only voted
Voted valadaar
February 1, 2017, 10:55
0xp
I really like the idea of this thing chugging away making stuff.

Maybe once in a while it spits out something alien or anachronistic.

Maybe its found in a great Dwarven ruin, surrounded by an immense pile of goods of all types, some moldered with age, while others nice, new and valuable.

Of course there is something wicked in the ruins which would prevent whole-scale harvesting of these goods
Murometz
February 1, 2017, 12:02
0xp
This thing is weird. I like it.


Random Idea Seed View All Idea Seeds

Rural Mystery

       By: Murometz

The PCs are making their way from village to village across a rural hinterland, when they spot a weird sign along a farmstead's fence, with an arrow pointing to the actual farmstead.

"CRAZY DANCING HOES!!"

If they investigate, a rather sedate local farmer, explains to them that for a mere two coppers, they can witness the show for themselves.

The show involves six ordinary, animated hoes "dancing" on a makeshift stage, as the farmer accompanies them by slapping his thighs to keep the beat, and playing on his flute.

If asked how the trick is accomplished the farmer demurs, not wanting to share his "secret".

"If you can get Old Man Purkiss to tell you how he gets his cows to spout poetry, I'll tell you how I make my hoes dance."

In reality, this minor encounter can lead to the PCs discovering that some localized, magical effect is active in the area. All kinds weird phenomena seem to occur in these parts.

Perhaps the PCs have finally found the ley-line of mana energy that they have been searching for! The party's wizard gets excited.

Encounter  ( Other ) | December 12, 2015 | View | UpVote 6xp


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