Setting: partly mountainous, partly firey underworld, partly airborne.
Hati, the Sky Wolf, has caught up with Sol’s* chariot, and devoured her brightness to fling Midgard into eternal night, where Mani (the moon goddess) is pursued ever more closely by the other hideous Sky Wolf, Skoell.
The characters must travel to Muspells-heim, the Nordic underworld, to find Wanrefax (DarkMane) the Black Dragon, subdue him, and ride him to joust with the Sky Wolves, releasing the sun from the cavernous belly of Hati.
This adventure is based in a Nordic paradigm (as you might have guessed from the Norse Mythological references), but could easily be adapted for other world-settings. It is a high level adventure though (bear in mind that these wolves are not only big enough to eat the sun and/or moon, but have sufficiently strong gastric juices to digest them!).
*Sol - the Norse goddess of the sun.
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December 15, 2002, 17:07
Might be better as a legend told by a group of the people that the characters may meet at some point. It is a good story!
July 7, 2004, 20:52
Muspell is old Norwegian for fire by the way.
Muspell-heim = The Land/Home of fire<--hard to transelate since the norwegian meaning does not have an exact counterpart in english.
July 7, 2004, 20:58
Like Jotunheim is Giant Home?
July 8, 2004, 2:47
An expanded version of this plot with more details would be fabulous. Otherwise, I think the rating is quite high.
July 8, 2004, 5:15
ephe!
July 11, 2004, 0:12
May 25, 2005, 20:29
While muspellhiem was the lowest world, it was not the "underworld" in the traditional sense
The land of the unhappy dead was Hel, and it was ruled by Hel, one of Loki's children. And yes, it was traditionally considered frozen over.
Just a material adjustment suggestion for those who might be interested (as I am) in running a game in a norse setting
April 26, 2011, 11:42
interesting, but seems more the place of folklore then a typical adventure. Might make for a great one-off game using gods as characters...