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ID: 757


December 31, 1969, 7:00 pm

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Dark Lands: Prison of Death


Dark Lands is a dark magical prison/labrynth created by a long dead Dark Mage.  His secrets were kept alive by his followers and they sold enchanted artifacts to those with enough riches to purchase them.  These artifacts contain the power to spellcast the target into the deadly prison where it’s victims worst nightmares are manifested into reality.  Read more in the full version!

Throughout the years, stories of the Dark Lands have been told in many different ways. Some stories were told by campfire to scare friends with tales of evil. Bards sang countless tales throughout the lands in every tavern. Some stories were told by parents to wayward children to scare them into behaving. To most the Dark Lands were nothing more than a myth…a morbid fairy tale. Nothing could be further from the truth. For in truth, the Dark Lands did exsist. Though it only exists to those who dabble in the dark arts or have riches enough to afford to pay for a mark to be inprisoned. Thousands of years ago a powerful arch mage created a prison which existed between worlds. For the right price he would spellcast a target into the prison. Though labeled a prison, it was not just a prison. It was a magical labrynth built in catacombs of darkstone; a rare mined ore that was inbued with dark magic. The dark mage used his foul magic to shape the darkstone mine into his prison and called forth an ancient demon’s spirit to act as a sentinent prison warden. The prison was designed to manifest it’s inhabitant’s worst fears into solid form. It would continue to do so until the prisoners were dead. Once dead, these nightmare creations did not perish along with their creators, but lived on in the haunted catacombs and halls of the prison to hunt another day. Of course, the dark mage was not without humor or a sense of twisted sportsmanship. So, when forging the Dark Lands he did leave one portal of escape. A prize that none had attained in thousands of years. Finally, with the death of the dark mage, the secrets of the prison’s creation were all but lost. Unknown to many, some of his followers were able to decipher scrolls illustrating the means to teleport prisoners into the prison. Such spells were placed in rings, scrolls and other enchanted items. These item were then sold to the richest customers to use as they felt the need. Suttle traps to ensnare a most hated rival or enemy. So, if you find yourself waking up in a dark catacomb with a smoky mist clinging to your body, don’t be confused! You are in fact, trapped and in extreme peril! Either except your doom and die, or set out on a futile campaign and try to claim your freedom from the Dark Lands. Somewhere out there a means of escape awaits you. And with it a chance at revenge on those who imprisoned you to die. It will take true champions to conquer the prison of death. Welcome to Dark Lands, enjoy your stay!

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Comments ( 2 )
Commenters gain extra XP from Author votes.

June 4, 2004, 20:16
The first RP I ever joined when coming to this site. And it probably still started as my favourite :)
Voted MoonHunter
May 31, 2007, 13:20
Okay. A good idea that is a little hard to read.

Should we edit the categories of this submission to be a dungeon?

Should it be attached to the Prison's submission?

Anyone else have opinions?

Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp

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