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ID: 3885


May 2, 2007, 6:04 pm

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It was meant to be a great help in a city’s battle with booze, but all too often it has merely become another tool in the criminal armoury…

Full Item Description
Anti-alcohol is yellowish-brown and looks and tastes, if drunk by itself, like a pleasent-tasting beer.

In her early years as Queen, before like Yocasta before her she turned to the dark side, Queen Amber of Vallermoore was very concerned about the number of drunkards and alcoholics who roamed the streets, shouting, swearing, fighting, committing crimes or themselves getting beaten up, and generally being a nuisance.

So she sent a couple of her court wizards to the Sorcery Springs Geyser Basin to see if a cure could be found.
After trial and error (the errors being those of prisoners forced to imbibe the waters) they came across a small fast flowing geyser and from the water they took from that they were able to create a potion of anti-alcohol. Whilst alcohol made sober people into drunks, this when administered to the drunk made him or her sober, and appeared to have few or no side effects.

However, like most potions of this type it was soon found that there were drawbacks. If someone who was sober took this in a large quantity it could cause a severe depression, but that was relatively uncommon. If someone took this and then took alcohol it would hold off the drunkenness for a while, as if the drinker had consumed Time-Wine, also known as Mathom’s Juice. The biggest problem was that it left the user hypersensitive to alcohol so that when they next drank, one glass of alcohol would be as strong as four glasses.

Thieves, slavers, kidnappers and press gangs were quick to see the advantages of this. As a result, laws were passed to attempt to keep it out of criminal hands, but they have not been very successful, and what was meant to be a quick way to sober up drunks has become another drug for criminals to sleep into people’s drinks.

Magic/Cursed Properties

If used as it is intended to it sobers up the drunkard and lessens his or her hangover to a dull ache. If slipped into someone’s drink it will prevent them getting drunk or even tipsey for a day. Then the nest time he or she drinks alcohol he or she will get totally drunk very quickly, to the point where he or she is helpless to defend himself or herself from robbery, kiddnapping or an even worse fate.

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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Dozus
May 2, 2007, 22:25
Very interesting... Might be entertaining when snuck into a game's taverns.
Voted valadaar
May 3, 2007, 9:50
"What the hell is the crap you've been giving us? I've drank six of the buggers and I still can't feel anything!"

"You may be right - I've got some new stuff being delivered tomorrow night - that should satisfy you." Evil Grin..

Question: If a sober person drinks it, it holds off the effects of alcohol for a while, but then you say they become hypersensitive. What is the time interval between the resistive and magnification effects? Or does it delay the effects, but when they hit, they are much worse?

It might be more flexible if it were identical to alcohol - clear and and tasteless - so it could be added to hard liquors, wines, etc.
Cheka Man
May 3, 2007, 14:31
It might be more flexible if it were identical to alcohol - clear and and tasteless - so it could be added to hard liquors, wines, etc.

You're right, I will edit it soon.

If a sober person drinks it he/she become hypersensitive after 24 hours, before that, any alcohol drunk will not hurt him/her at all.
Voted Scrasamax
May 4, 2007, 3:53
Nice idea Cheka, I would put a link back to the magic geyser springs submission in the text, but other than than that pretty good.
Voted Nuchiha101
August 20, 2010, 19:28
This is a great idea, just imagine what the effects will be when the bartender puts this in all of the drinks, and he runs a tavern infamous for drunken brawls, imagine how violent things would get when they realize their still sober after 26 pints.....


Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp

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