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ID: 5270


September 6, 2008, 4:20 pm

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Andrew Wells, Storyteller-General


Andrew Wells is a reluctant outlaw, and this former royal singer has become one of the most unlikely members that ever joined an outlaw band.

With brown hair and brown eyes, this former court minstrel now wears the leather jacket and colours of the feared Regulator gang.


Andrew Wells was trained from birth as a singer, storyteller and musician by his parents, who were members of the Muses Guild, and sent at the age of eighteen to the court of Queen Yocasta to entertain her and her royal court. These where the days before the Queen had turned into a tyrant feared by everyone, and she liked him greatly and after several years promoted him to the rank of Storyteller-General, her favourite singer and storyteller and the one she called first when she needed to be entertained.

This preferential treatment by the Queen lead to jealousy amongst the other entertainers of the court that resented his royal access and the increased pay and perks that he got. And it had to be said that he did not help matters by getting a bit arrogant on occasion with those who he thought to be beneath him. His downfall came not directly from them however, but from the headstrong daughter of the Queen, Princess Crysta, who decided that she fancied him in her bed. His refusal, as he both feared getting caught and executed for high treason, and did not think that such a thing was right, led to her denouncing him to the Queen that night, falsely saying the he tried to sexually assault her.

The Queen, torn between her wish to believe her daughter and her liking of her favourite entertainer, decided to send court officers to interrogate those who worked with Andrew. Now that there was a chance to bring him down, they unanimously decided to falsely blacken his name. The Queen had him arrested but could not bring herself to have him sent to the executioners block because of all the times he had made her happy. Instead she ordered that he be locked up in prison for the rest of his life.

Stripped of his fine clothes and thrown amongst a band of The Regulators who had been recently captured, Andrews chances of avoiding being murdered or at least turned into a sex slave for the other convicts seemed small. But when they started to attack him, he started singing to them and their leader took a liking to him and ordered them to cease their attack. Knowing that any hope of a tolerable life depended on keeping the leader and the others happy, Andrew did his best and they for their part treated him well and even managed to get him some prisoner luxuries.

After a year their friends managed to break them out if prison and Andrew went too, and is now the Storyteller-General of the Regulators. He fears that sooner or later he will run out of ways to amuse them and perhaps pay with his life.

Special Equipment
One of the Sigil Swords given to him by his leader so he can take part in fighting with some chance of sucess.

Roleplaying Notes

Andrew is constantly scared that sooner or later he will be murdered by the Regulators. He wants to escape but fears violent reprisals. He hates committing crime but has little choice but to do so.

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Comments ( 1 )
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Voted Scrasamax
September 7, 2008, 10:07
I rather feel sorry for Mr. Wells, even knowing that his own arrogance did cause some of his current situation. Not bad sir.


Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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