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NPCs
Minor
Artistic/Performance
2.5
7 Votes

10xp


Hits: 6295
Comments: 8
Ideas: 0
Rating: 2.5
Condition: Normal
ID: 865

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Updated:
October 29, 2005, 12:29 pm

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Alexir the Melancholic

By:

A melancholy bard, with good reason.

Special Equipment:

An ornately crafted lute from Isend, a gift from the queen there who pitied lonely me. A ring from someone I cannot name.

Appearance:

Why do I not cut my hair? Ask her that. She begged me not to, and I have not cut it since. It flows (elegantly if I do say so myself) in golden streams over my shoulders. Some say I speak resignedly, I say I do not speak at all: rather I think aloud. My attire is comfortable. Why dress up for others’ sake when you could be at ease with yourself?

Background:

My story is a long and convoluted one: my journeys have taken me over all of the known world, and beyond. Why do I travel? Suffice it be known that I once lost a gem to a hideous disease, and I know I shall never find her again. I must fill my life with something, or I shall become restless.

Roleplaying Notes:

A bard I am, though I have a modest smattering of other skills, picked up along the way: Tengrian martial art, proficiency in seven major world languages (and numerous minor ones), Ulisk water-origami, to name but a few. I could never get my head around reading, nor magic. I’m a Jack of Most Trades, I suppose.



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Comments ( 8 )
Commenters gain extra XP from Author votes.

ephemeralstability
March 11, 2003, 12:48
0xp
Thought I'd give the 1st person method a go like in Crow's last post. Do you prefer this or a 3rd person approach?
Barbarian Horde
July 31, 2003, 11:22
0xp
First person definitely.
CaptainPenguin
July 31, 2003, 19:02
0xp
I prefer 3rd person.
Barbarian Horde
August 19, 2003, 21:38
0xp
Dont care this one was most unhelpful.
Barbarian Horde
November 10, 2003, 19:32
0xp
I like the air of wispfulness you created. I gives a wise DM or player a way of determining who the character will act.

But I would have liked a little 3rd person background.

Again I am beginning to see your name as mark of quality.

Tim C.
Voted valadaar
March 4, 2014, 18:26
0xp
1st person is interesting, but oh so brief.
Voted Cheka Man
March 4, 2014, 20:40
1xp
This is the seed of a great idea.
Voted axlerowes
March 4, 2014, 20:42
0xp
twas a different time,

what cheka said


Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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