Quest - The Character



Original Quest from May 2, 2008 to May 22, 2008

Notice: We have here on the citadel an astounding number of Intelligent Races. Now, the ultimate goal of a written race in a game is to provide both a wide cultural conflict within the setting, as well as to create Characters, either PCs, or NPCs.

What I would like to see is for people to write characters of races that someone else has written up. If the write up is sufficient to be used as a guide to create a well written character, then the write up has reached its goal. If the write up is not sufficient, the questions required to write a character will help fix any gaps in the write up - Good for everyone around.

--Siren no Orakio


Quest Winners

Silveressa
May 20, 2008
Hits: 3673
Comments: 11
Ideas: 0
Votes: 8 / 4.375000
Shek-Ta    NPCs  (Major)   (Mystical)

A young Kumbra seeking knowledge from humans and fulfilling the unlikely roll of protector of a trade route.

Siren no Orakio
May 7, 2008
Hits: 3383
Comments: 9
Ideas: 0
Votes: 8 / 4.375000
Korara, the Maker of Brides    NPCs  (Minor)   (Domestic/ Craft)

The Wise Woman of a small family of the giant hill people known as the Volgotoi, Korara’s particular gifts of illusion have allowed her a surprising degree of influence over the local Imperial outpost, helping spare her people the ravages of ‘civilization’.

Official Quest Entries

Scrasamax
May 10, 2008
Hits: 3020
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Lord Pavisfacio    NPCs  (Major)   (Knowledge/Lore)

Ever collecting books, knick-knacks, gewgaws and endless heaps of strange oddments and tidbits

Scrasamax
May 10, 2008
Hits: 3524
Comments: 12
Ideas: 0
Votes: 8 / 3.937500
Yana the Dancer    NPCs  (Minor)   (Artistic/Performance)

Lithe as a willow and just as flexible

valadaar
May 15, 2008
Hits: 2185
Comments: 6
Ideas: 0
Votes: 3 / 3.333333
Meyurk the Egoyo    NPCs  (Major)   (Mystical)

Meyurk is a Egoyo, a hermit with dangerous friends, and a mystic home..

Quest Entries



Random Idea Seed View All Idea Seeds

Great Magic and Ruination

       By: rickster

With a huge number of sacrificial victims, another realm long ago secretly bound a Prince of the land spirits, Iorstonn by name, thus ensuring the fertility, and improving the magical defences, of their realm. But binding that Prince to one spot has disrupted the weather and magical patterns (ley lines?) over half the continent. Things have become bad enough that a coalition has been formed to rectify the situation, once divinations have established the cause.

Your party is one of the teams assembled to do the rectification: find the binding object and steal it ("so that we can destroy it here in our realm, of course"...*) or destroy it over there. Presumably the Prince will be grateful to his rescuers and angry at the binders, but with a greater spirit like Iorstonn one can never be sure: such beings are "tricksy".

* Of course, the rulers of our realm might want to control Iorstonn for their own ends...

Ideas  ( Plots ) | February 26, 2014 | View | UpVote 3xp


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