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Quest - The Character



Original Quest from May 2, 2008 to May 22, 2008

Notice: We have here on the citadel an astounding number of Intelligent Races. Now, the ultimate goal of a written race in a game is to provide both a wide cultural conflict within the setting, as well as to create Characters, either PCs, or NPCs.

What I would like to see is for people to write characters of races that someone else has written up. If the write up is sufficient to be used as a guide to create a well written character, then the write up has reached its goal. If the write up is not sufficient, the questions required to write a character will help fix any gaps in the write up - Good for everyone around.

--Siren no Orakio


Quest Winners

Silveressa
May 20, 2008
Hits: 2870
Comments: 11
Ideas: 0
Votes: 8 / 4.375000
Shek-Ta    NPCs  (Major)   (Mystical)

A young Kumbra seeking knowledge from humans and fulfilling the unlikely roll of protector of a trade route.

Siren no Orakio
May 7, 2008
Hits: 2578
Comments: 8
Ideas: 0
Votes: 8 / 4.375000
Korara, the Maker of Brides    NPCs  (Minor)   (Domestic/ Craft)

The Wise Woman of a small family of the giant hill people known as the Volgotoi, Korara’s particular gifts of illusion have allowed her a surprising degree of influence over the local Imperial outpost, helping spare her people the ravages of ‘civilization’.

Official Quest Entries

Scrasamax
May 10, 2008
Hits: 2241
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Lord Pavisfacio    NPCs  (Major)   (Knowledge/Lore)

Ever collecting books, knick-knacks, gewgaws and endless heaps of strange oddments and tidbits

Scrasamax
May 10, 2008
Hits: 2625
Comments: 12
Ideas: 0
Votes: 8 / 3.937500
Yana the Dancer    NPCs  (Minor)   (Artistic/Performance)

Lithe as a willow and just as flexible

valadaar
May 15, 2008
Hits: 1503
Comments: 6
Ideas: 0
Votes: 3 / 3.333333
Meyurk the Egoyo    NPCs  (Major)   (Mystical)

Meyurk is a Egoyo, a hermit with dangerous friends, and a mystic home..

Quest Entries



Random Idea Seed View All Idea Seeds

       By: manfred

The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.

Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.

Ideas  ( Items ) | March 31, 2005 | View | UpVote 0xp


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