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Summoning Freetext

Scrasamax
December 15, 2011
Hits: 3026
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
Ar'ael    Lifeforms  (Constructed)   (Any)

Potentially the most powerful summon created, the Final Judge of Man and Earth

Scrasamax
December 15, 2011
Hits: 3026
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
Ar'ael    Lifeforms  (Constructed)   (Any)

Potentially the most powerful summon created, the Final Judge of Man and Earth

EchoMirage
December 8, 2011
Hits: 544
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Meles the Tenacious    Lifeforms  (Unique)   (Forest/ Jungle)

Meles, the eyes in midnight bands
the plagues would see him dead
yet Meles, his brood unchained
they ate the plagues instead

Scrasamax
December 6, 2011
Hits: 658
Comments: 8
Ideas: 0
Votes: 2 / 2.500000
Avatar of Pain    Lifeforms  (Constructed)   (Any)

Some things come from places so dark they don't have names

Scrasamax
December 6, 2011
Hits: 527
Comments: 11
Ideas: 0
Votes: 3 / 4.166667
Of Summons    Systems  (Mystical)   (Specific)

Summons are a common theme in fantasy games, the following is a simplified summoning system

Scrasamax
December 6, 2011
Hits: 527
Comments: 11
Ideas: 0
Votes: 3 / 4.166667
Of Summons    Systems  (Mystical)   (Specific)

Summons are a common theme in fantasy games, the following is a simplified summoning system

EchoMirage
November 27, 2010
Hits: 843
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
The Daughters of Alesta    Lifeforms  (Intelligent Species)   (City/ Ruin)

Beau yet alien, the soldier-concubines of Aerazad, the Returned King, are a glowing reminder that a new order reigns in Eversea.

Scrasamax
January 27, 2008
Hits: 4853
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Of Familiars    Systems  (Mystical)   (General)

A greater examination of the Magician’s best friend, his familiar.

Scrasamax
October 25, 2007
Hits: 4439
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
Grith's Staves    Items  (Wand/Staff/ Arcane)   (Magical)

Also known as the Staff of the Bodyguard

Scrasamax
July 31, 2007
Hits: 3026
Comments: 10
Ideas: 0
Votes: 7 / 4.000000
Summoning    Systems  (Mystical)   (General)

Dire Ape, I choose you!!!

Scrasamax
August 26, 2006
Hits: 2995
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Spirit Plate    Items  (Home/ Personal)   (Magical)

Vaiton, spirit of flame, with this offering of smoldering incense, I summon you forth to serve your master.

Summons etched into the Spirit Plate of Vaiton the Ever Burning.

Selected Freetext

Summoning (11)


Associated Freetext

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Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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