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Adventurers-Upon-Return Freetext

Scrasamax
May 1, 2012
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Comments: 4
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Votes: 3 / 4.166667
Lord Guildmarshal Sir Martin Stanleigh Goodman    NPCs  (Minor)   (Mercantile)

'You can't just run around killing goblins and looting temples, this isn't the old days my boy. To make it today you've got to be part of the guild, and you need a team, and a look, and most importantly you need a manager. Like me.'

Goodman

Siren no Orakio
December 15, 2011
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The Walls of Brightblade Keep    Locations  (City)   (Forest/ Jungle)

 

"Matron of the Sword, to you we gather.
This day we offer you our brother
For his service to you in life has ended
And now is the time for service eternal.
Take him into your Hold, our Lady
And let his faith stand testimony forever."
 

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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