Adventurers-Upon-Return Freetext

Scrasamax
May 1, 2012
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Lord Guildmarshal Sir Martin Stanleigh Goodman    NPCs  (Minor)   (Mercantile)

'You can't just run around killing goblins and looting temples, this isn't the old days my boy. To make it today you've got to be part of the guild, and you need a team, and a look, and most importantly you need a manager. Like me.'

Goodman

Siren no Orakio
December 15, 2011
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The Walls of Brightblade Keep    Locations  (City)   (Forest/ Jungle)

 

"Matron of the Sword, to you we gather.
This day we offer you our brother
For his service to you in life has ended
And now is the time for service eternal.
Take him into your Hold, our Lady
And let his faith stand testimony forever."
 

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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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