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Stork
December 14, 2014
Hits: 234
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
A simple start for a new dungeon    Articles  (Scenario)   (Game Mastering)

Have a dungeon that could fit anywhere? Want to get the heroes there in a hurry? Try this.

Chaosmark
July 21, 2007
Hits: 4478
Comments: 6
Ideas: 0
Votes: 2 / 4.000000
Plot Generation    Articles  (Scenario)   (Game Mastering)

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

Chaosmark
June 8, 2006
Hits: 6385
Comments: 7
Ideas: 6
Votes: 3 / 3.166667
News from the Real World    Articles  (Scenario)   (Game Mastering)

Resurrecting an old thread in a new format, here we bring you News from the Real world, where you can submit news as it translates to your game world.

manfred
November 4, 2005
Hits: 6686
Comments: 10
Ideas: 0
Votes: 8 / 3.812500
How A Trap Should Really Be Put Into An Adventure    Articles  (Scenario)   (Game Mastering)

Traps need to make sense. Somebody must of made it for a specific purpose.

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The Saucerer

       By: MysticMoon

A rare branch of the arcane masters, encountered only among the deepest hill folk or ramshackle cabins, the Saucerer takes his power directly from the consumption of cheap liquor. Only the strongest, rankest, most nauseating of homebrewed alcohol will do, where it is instantly converted into mana available to the caster. Without a minimum level of inebriation, the Saucerer will be unable to cast any spells, as focus inhibits his spellcasting abilities.

Ideas  ( NPCs ) | April 9, 2014 | View | UpVote 6xp


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