Items
Ranged Weapons
Combat
 
Public Draft
0
0 Votes

3xp


Hits: 1564
Comments: 0
Ideas: 0
Rating: 0
Condition: In Work (public)
ID: 3912

Submitted:

Updated:
September 1, 2007, 5:40 pm

Vote Hall of Honour
Author Status

Options


Weapons of the Tarakhen Sea

By:

The Meremenne of the Tarakhen Sea use weapons of strange ingenuity, crafted on land by enslaved smiths.

Few surface-dwellers refuse the demands of the meremenne empires, for they are well known as an unforgiving people, armed with devices of frightening potency.

These strange and warlike creatures extort tribute from passing vessels and limit the catches of local fisherfolk, often enforcing their demands with their legendary ability to call storms and lethal rogue waves.  Although they are not hesitant to unleash these potent magical powers, the other bizarre weaponry of the sea folk is nearly as frightening as their magical abilities.

Bolt Throwers
These devices, the weapons of the Merfolk’s elite warriors, resemble spears with a stout tube of bronze affixed along the length of the shaft.  A pair of fan-like devices, crafted of brightly scaled skin, fold out from the sides of the tube.  All the metal parts are plated with gold, then painted with an elaborate layer of detailed enamelwork.  This coating the damage caused by oxidation in the warm salt waters of the Tarakhen.

In order to use one of their bizarre weapons, the wielder first inserts a small cylinder into the barrel, which is followed by the weapon’s projectile.  An intricate striking mechanism pierces the cylinder with a sharp stylus, causing the material inside to violently react with the water.  The resulting explosion drives the bolt out of the barrel with more force than a surface-dweller’s crossbow bolt.

These weapons are not braced against the shoulder, instead, the fan-like projections are spread out so that the water absorbs the thrower’s recoil.

The inserted cylinder is filled with filings of a metal that reacts violently with water; these cylinders are sealed with pitch.  Merfolk have been known to use similar devices as torpedoes, striking boats with bolts tipped with the explosive cylinders. 

b>History

Magic/Cursed Properties



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.



Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The air had grown chill the minute they descended into the strange valley, which was unmarked on any of their maps. It was so strange here, devoid of animal life and completely silent. The horses were nervous the entire journey through the vale. As they set about to collect firewood for the campfire they could hear their own voices as dim echoes through the eerie silence.

The food didn't taste anything that evening and their sleep was cold and troubled by nightmares. While they are clearing camp the next morning, one of them stumbles over a piece of stone jutting out of the ground nearby the horses. On closer inspection there seems to be runes engraved into the polished surface. The symbols true meaning is no more known among mere mortals and if they decide to dig deeper, they will discover that it is an ancient altar buried within the soil.

Any historically oriented party member will recognize the largest symbol to be the insignia of the powerful warlock who ruled this realm several centuries ago. At their departure from the area, something will seem amiss with one of the party members and all will remember the stories of the warlock's thousand curses.

Encounter  ( Other ) | December 8, 2004 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0278