Society/ Organizations
Political
Trans World

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ID: 8387

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The Anunnaki Cabals

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The not quite secret factions within the Anunnaki

Sects and Deviants

The Anunnaki are the established villains of the Cosmic Era, working towards their endgame of dominion of humanity. But the secret organization is not a unified monolith, there are a number of factions at work inside of the society. The three most important and powerful are the Sephiroth Cabal, the Ultra Cabal, and the Pauper Cabal.

The Sephiroth

Chokmah, Geburah, Malkoth, and other names drawn from Qabbalah, Gnostic Christianity, and roots tracing back to Mesopotamia. Of the different cabals, the Sephiroth are likely the most dangerous. Their energies are bent towards delving into Imbrian technology, putting dangerous things into research centers, like teratomorphs, and the most likely to set off dimensional fatigue events, just to see what happens. The other cabals don't pay too much mind to the Sephiroth, as their concerns are the least involved with global influence, power, and finance. They do stir the pot on occasion, but their idiosyncracies make them powerful, if erratic allies.

The Sephiroth are scientists, researchers, occultists, and sorcerers.

The Ultra

Hector, Poseidon, Hercules, Ajax and other names drawn from classic mythology. There is no greater reason behind the names, other than defined roles. The names are 'titles' and are handed down by succession, thus the anunnakus Ares is typically the leader of the military arm, while the role of Zeus is typically the leader. The Ultra are the leaders of the Annunaki, as they have the most power and influence, if not the most cash.

The Ultra are warlords, generals, politicians, and orators.

The Pauper

The Pauper's take simple names, favoring irony as they are the wealthiest and name themselves poor. A particularly heartless Pauper might call himself Valentine, while one devoted to spreading carnage and profiting from war might deem himself Mahatma. The Paupers are the core of the Anunnaki. They do not lead, but it is their power that guides the greater inertia of the hidden masters, and the economies of entire worlds.

The Paupers are CEOs, philanthropists, and masterminds.



Additional Ideas (1)

The Devoted
worshipers of the gods given to them by thier betters, they are held in thrall by a devotion to the other Annunaki
They are the workers,miners,foot soldiers and revolutionaries
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2017-01-02 03:12 PM » Link: [8387#96866|text]
http://strolen.com/viewing/7919

There are 5 ranks of Anunnaki recruits: alpha, beta, gamma, zeta, and omega. These are the uninitiated minions of the Hidden Masters.

https://strolen.com/viewing/The_Brotherhood_of_the_Land_of_Nod

The 'Devoted' who don't know their gods are false

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2017-01-02 06:24 PM » Link: [8387#96869|text]
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Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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