You awake. Quickly, you realize that the room you are now in is not the same as the one you were when you went to bed. Looking around, you see all of your compatriots, yet they look different. Where did the fighter get that fancy sword? That suit of chain mail the ranger is wearing looks magical as well! But wait, where did I get this wand, and what does it do? And who is that half-elf over there?
As everyone else tries to make sense of things, you open the window, which looks out over an unknown city. A chill enters the room as snowflakes blow in on the cold morning air. 'But it is summer!' you think to yourself.
Across the city, fires blaze as the people in the near-deserted streets hurry along, frightened and confused. Leaving the inn, the party finds that all of the townspeople are similarly effected with some sort of amnesia. The royal astrologers have determined that nearly six months have passed, yet no one can remember those months. Plumes of smoke pour from the city archives, the sage's storehouses, and the main temple, erasing all records from the period. Most disturbing is the desecration of the cemeteries and tombs in the District Of Privilege. All of the fresh bodies taken, but for what nefarious purpose?
All shops are closed as merchants desperately check their inventories, the temple and city hall are swamped as people try to find loved ones they fear have died or try to learn the names of their babies or whether they are married or not.
Was it a disease, or some deliberate act of powerful magic? If the latter, who would do such a thing and why?
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This was developed because I haven't GM'd for nearly a year and some new players have joined the group. I decided I would push things from the old campain along a little, yet think up a new way to introduce new PCs.

The idea is that knowledge of great evil was stumbled upon that someone powerful (and good) wanted forgotten. Rather than killing everyone, the power erased the memories of anyone who could have possibly have learned of the secret. The bodies were removed to prevent Speak With Dead, naturally.

Maybe they could learn of an unknown adventurer that the PCs knew during the six months who died outside of town where his body can be recovered to reveal clues the horrible truth...

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