“ Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.
Your mileage may vary”
“ A religious group has a vow of poverty. They have nothing except what is donated to them. Once a day the group walks through the town holding small baskets for offerings. Main purpose is to recieve their food for the day. Most families believe it is good luck to give the group small foods that they can spare. The group is very grateful for the donations and all bow in unison to each that gives a donation much to the amusement of many kids that enjoy giving the donation.”
“ Animals have parasites and diseases, so do plants, there are even bacteria that cann dissolve oil spills or plastic or what have you - why couldn't there be a disease living off magic - a magic item could be infected, losing power and speading the plague to other equipment it contacts, while a magic user would slowly lose his powers and contaminate all he works with or casts a spell at...”