NPCs
Major
Political
 
Public Draft
0
0 Votes

3xp


Hits: 1284
Comments: 0
Ideas: 0
Rating: 0
Condition: In Work (public)
ID: 5437

Submitted:

Updated:
November 12, 2008, 11:29 pm

Vote Hall of Honour
Author Status

Options


Ambassador Sreth'kal'Lahn

By:

Emissary of the Starkin Federation to the One and All of the Thoron, Ambassador Sreth’kal’Lahn seeks the harmony of stone.

Appearance
Once a rather handsome Kel’Regar male, Sreth’kal’Lahn is now a gaunt, and sunken appearing individual, his once smooth and supple body reduced to little but skin and bone. Peculiarly, that taut, bone-colored skin is bursting with strange and unusual growths, entirely crystalline in nature, as if he had rolled in a field of gemstones, only to have them merge with his body. 

History/Background
Having newly encountered the Thoron, the great crystal ones,the Kel’Regar chose to send to them an ambassador. Scouring their worlds for one with the presence of mind to deal with the crystallic hive mind, they eventually settled on a particular young man, one of the few who had studied the nature of the few gems that studded their homeworld, and a promising musician.

This selection would prove, over the years, to be more ceremonial than functional, due to the ability of the One-and-All to communicate directly to the leader of the Kel’Regar through their own ambassador. And so it was that the young Ambassador, now known as Sreth’kal’Lahn, the Singer to Stone, was given permission instead to study the One-and-All, so long as they could study him, in return.

Special Equipment

Roleplaying Notes



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.

Freetext



Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0304