In fear, the families fled from the paths into the darkest lands of their despair. When the darkness changed to gray, they returned to the world with new hope.
The PCs are stuck in a town with a strict peace policy, the tiniest scuffle can land you years in prison. The town also happens to be a tourist haven, so inn-prices have skyrocketed. The only way the PCs can rest is if they splurge on a room, with their enemy.