Imagine this. You are the honored guest of the Conyamo himself and his chosen peers. You are placed at his right hand so everyone in attendance can look on you with wanting. Your every move, every breath will be watched. You are the highlight of this evening. Unfortunately, removing the talari eggs will cause you great pain. The nostrum I've just given you will not help the pain but it will burn your vocal cords so you do not disturb the dinner with your screams. With more than one talari loose inside you, you will beg for death. If you had a voice, and you will receive what you wish for. It will be a long and painful as they eat down to your hallows. I would almost pity you, but your not worthy of my pity. Do not worry though as my attendants are very skilled and will remove most of the eggs to be eaten, but not all. Enough of this dribble, be happy for tonight you are the honored guest of tonight’s celebration.
Syr Caran - Head Chef to the Conyamo
Death cults, worshipers of dark powers, necromancers, and eaters of the dead. Individually these cults are horrible in society and the repercussions can have lasting effects on those they influence and affect. But what if that not just a small group tried to influence their belief on a people, but an entire people tried to use their belief to take over the world?
The battle between the Daemon and the Styarm was most bloodthirsty. The Daemon battled with fiery rage against the Styarm's thunder and lightning. They clashed and the heavens shook. It was as if the heavens and the molten rock below clashed and bled.
That is a part of the tale of the Untold War. This is the beginning tale of the Kaur.
In a time before time, the creation of Baymaroen was primordial as all worlds are. Forces of energy clashing in a climactic font of brilliance to form the bedrock of the world. Silence issued forth for an eternity but lasting an instant. The appearance of the Firstborn was instantaneous. Life created itself from the cosmic essence left behind by creation. This is the story of the first war, the Untold War.
The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.