Navy Freetext

Cheka Man
November 3, 2016
Hits: 899
Comments: 4
Ideas: 1
Votes: 4 / 4.125000
30 Naval Officers    NPCs  (Scenario Based)   (Combative)

Thirty naval officers to sail the seven seas, salty sea dogs all. Some are explorers, some are traders, and others are out on missons of conquest.

Cheka Man
April 29, 2016
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Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Seven Naval Commanders    NPCs  (Extras)   (Combative)

Seven naval commanders with the power of life and death over their men when at sea. Theirs is a lonely post, as they are responsible for their men and the ship that they sail in. Some are legally appointed, others are mutineers with not much to lose.

Scrasamax
September 17, 2014
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Comments: 4
Ideas: 0
Votes: 3 / 4.333333
Navarch Ariana Sterngood    NPCs  (Major)   (Combative)

The Admiral of the Fleet, an exemplary commander, peerless in skill, ruthless in execution.

Also happens to be a 14 year old girl.

Cheka Man
May 8, 2009
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Comments: 10
Ideas: 0
Votes: 2 / 2.750000
The Silesian Trireme    Items  (Transports)   (Combat)

The Silesian Triremes, also known as the Three-in-one, are one of the more feared ships that the marines and the sailors of the De Madden Company have met in battle.

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Navy (4)


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       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 2xp


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